Gas or Pass by Kobi Hawk
In a world where gas is horribly inefficient. One rectangular car must race ahead of the opposition to get to the promised land: The Land of Gas.
Go fast! Pick up gas! But if you get too much, you'll slow down from all that heavy gas you're carrying! Will you GAS or will you PASS?
This was supposed to be in the compo event, but real life got in the way on Sunday. I did make everything myself though. The music is mostly filler, something I cobbled together at the last minute. I'm not a musician. Feel free to mute it.
Controls:
Escape: Open pause menu
A and D or arrow keys: move horizontally
W or arrow keys: go forward; can also set "Always Accelerate" from pause menu
Left mouse button: Use boost. Boost charges once every 3 seconds while you are moving at least 75% of your top speed. 5 charges deploys a boost that doubles your current and max speed for one second. Represented by the 5 boxes to the left of the gauges.
Spacebar: Emergency fuel. Upon picking up a star, can press this key to instantly regain a portion of fuel. Can only hold one at once. Represented by the fuel icon to the right of the gauges
UI:
Enemy tracker: On the right of the screen, an enemy will chase you, slowly gaining speed over time. More obstacles and fuel will also spawn over time. If the enemy reaches you, it's a game over (but you can keep going if you don't want to restart)
Red bar: How much fuel you have remaining. More fuel means you travel slower, but no fuel means you can't travel at all.
Blue bar: Speed. Limited by how much fuel you have.
Ratings
| Overall | 941th | 3.025⭐ | 22🧑⚖️ |
| Fun | 927th | 2.842⭐ | 21🧑⚖️ |
| Innovation | 994th | 2.632⭐ | 21🧑⚖️ |
| Theme | 391th | 3.639⭐ | 20🧑⚖️ |
| Graphics | 939th | 2.725⭐ | 22🧑⚖️ |
| Humor | 828th | 2.357⭐ | 16🧑⚖️ |
| Mood | 918th | 2.775⭐ | 22🧑⚖️ |
| Given | 18🗳️ | 15🗨️ |
Keep up the good work!
Really enjoyed the graphics style.
Quirks aside, though, its actually a pretty cool game. Good time-waster, even if its short. :)
Heads up, I got confused the first couple of times I played and thought maybe the game froze. Try opening the game and doing nothing (pretend you're reading the UI For the first time). The enemy will catch you and the game will "freeze" because you lost. Really if you hit escape the game explains this to you, but I didn't know to do that! I had to come back here and read up a bit more, then try again.
But, that splinter aside, once I Got rolling I had some fun swerving around and grabbin' gas! Nice work.
The fuel/speed balance is a good idea, but the opponent doesn't really seem to pose a threat no matter how conservative you play. The art is very basic, and like I said, the cylinder being fuel didn't register to me at first, so there'd be room to improve there (a basic jerrycan for instance).
I wish you'd have implemented sound effects rather than music, that would've helped put some meat on the movement I think. The horizontal movement felt awkward to me, but with the right audio cues I think it could work.