Doubloon Lagoon! by Nikolaj
Yo ho ho!
Gather as many doubloons from the lagoon as you can before time runs out. The more doubloons you get, the lower you are in the water and slower you go, so plan your route carefully. Also watch out for the sandy shoals that will make you lose all you have collected!


| HTML5 (web) | http://kevn.co/jam/static/pirate.html |
| Source code | https://github.com/kmooney/ld40 |
| Original URL | https://ldjam.com/events/ludum-dare/40/doubloon-lagoon |
Ratings
| Overall | 600th | 3.425⭐ | 22🧑⚖️ |
| Fun | 732th | 3.125⭐ | 22🧑⚖️ |
| Innovation | 957th | 2.7⭐ | 22🧑⚖️ |
| Theme | 544th | 3.475⭐ | 22🧑⚖️ |
| Graphics | 524th | 3.575⭐ | 22🧑⚖️ |
| Audio | 187th | 3.675⭐ | 22🧑⚖️ |
| Humor | 207th | 3.632⭐ | 21🧑⚖️ |
| Mood | 606th | 3.237⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 18🗨️ |
However i will blame kevin for the insane boat speed.. he liked it that way. Thanks for playing!
Would totally like to see this game more polished :)
That being said, all this done in JavaScript is insane, very well done I think
The sound effects had me in stitches when it crashes into the island, really funny
Downside would be the camera angle coming away from the green island - nasty, ended up with me crashing into a couple of islands
Ship was also way too fast at the start in my opinion, so much it was like having jet thrusters shoved on the back of it until you reach a sizeable amount of doubloons and it controls OK.
Nice interpretation of the theme nethertheless :yum:
Overall, Nice work.. oh and the aesthetic is really good.
Did you get a real-life pirate to do voice acting?
small bug report: as the picture,once time when i restart,the camera flew away to top view...and far far away...(but i have to say this also looks great)
finally i must to say the effect is sooo humorous if i got too much coins,haha


the game was unfortunately unplayable, I'm not sure what caused this to happen...
If I had one critique it would be that I wish you started out a little slower and the coins affected your speed slightly less - then it would be more about avoiding the little islands. Also, maybe if the camera were attached to the boat from behind it might be easier to see whats in front of you.
Nice background music!
got confused straight out of the box though because the ship is oriented in such a way that when you pres W in the beginning you just go trough the mountain and kind of lose the player model.
got confused straight out of the box though because the ship is oriented in such a way that when you pres W in the beginning you just go trough the mountain and kind of lose the player model.