Crowdy Planet by arche-san
Reach the stars with these little crowdies by using their best capacity : cloning
But be careful: each crowdy is unique and it's up to you to choose their evolution to grow up.
If you have difficulties with diseases. Check the eyes/mouth positions/sizes of your crowdies. Perhaps some of them are not very healthy! o_O

Game made by the Kitty Factory Team
Prog : @arche-san & @fabienc
Art : @fabienc
Music : Listen by Andrewkn: https://freesound.org/people/Andrewkn/sounds/379805/
SFX : @arche-san
Ratings
| Overall | 102th | 3.932⭐ | 39🧑⚖️ |
| Fun | 136th | 3.764⭐ | 38🧑⚖️ |
| Innovation | 113th | 3.806⭐ | 38🧑⚖️ |
| Theme | 469th | 3.639⭐ | 38🧑⚖️ |
| Graphics | 217th | 4.041⭐ | 39🧑⚖️ |
| Humor | 161th | 3.5⭐ | 38🧑⚖️ |
| Mood | 123th | 3.797⭐ | 39🧑⚖️ |
| Given | 32🗳️ | 32🗨️ |
This would make a really good mobile game.
I love the art and the gameplay idea. Great game !
If you have difficulties with diseases. Check the eyes/mouth positions/sizes of your crowdies. Maybe some of them are not very healthy! :D
@andy-d Oh! It would be difficult to play with a trackpad. We will try to find a way to add alternative controls.
@mgoadric Each color represents different diseases. Some of them are very dangerous, others are virulent. Perhaps we can reduce screenshakes intensity to avoid miss clicks.
Nonetheless, I really enjoyed the sounddesign on this one. The background music is relaxing and the little sounds the Crowdies make are fun and meaningful, they give away the situation. When I heard the cough I felt a bit of a panick-sensation: 'WHERE HE AT?'
Visually very nice game too, good job on that.
The game did get a bit laggy when a lot of crowdies were on the world.
I enjoyed playing your game, thanks for making/sharing it :D
I enjoyed the look and sound of the game and the *moon* pushing the crowdies around was also a nice touch!
@reuh Blue and Green plague are pretty virulent. Initially we have planned some specials events for each cycles (alien invasions, natural disasters) but I think you know the answer :p (time, priorities, etc...).
@red-pill Ha ha! Glad you react to the cought sound, means it works as expected! Yeah, I've noticed the webgl is a bit laggy at the end of the game. We looking for some optimization to avoid that. The native builds did not have theses laggy issues though.
@uncannyvalley As you said, it's not entirely a binary state. If you click at 90% grown you will have a 10% little malus and it's insignificant according to new crowdy characteristics. So don't be afraid. But you're right, a little indicator could be cool. :)
Thanks everybody once again! :D
Indeed there is a bit of lag when the planet is really crowded and when the contamination start to spread there is nothing you can do to stop it (I'm a terrible health minister XD).
But I really liked it, good job :thumbsup: