Pulse Race by Chroma
Made in 2 days for #LOWREZJAM 2018 and #LD42.
Theme: Running out of Space
You're an electric pulse racing against other pulses in a cyberspace. Challenge them to be the best!
As it was planned with Ludum Dare in mind, the game is very basic, with no outstanding features yet. But, consider it a prototype. :D
Any feedback is appreciated!
PS: This is my first racing game. I'm aware the position tracking system is flawed. But finish line detection is okay. My apologies
| Windows | https://chroma.itch.io/pulse-race |
| macOS | https://chroma.itch.io/pulse-race |
| Linux | https://chroma.itch.io/pulse-race |
| HTML5 (web) | https://chroma.itch.io/pulse-race |
| Original URL | https://ldjam.com/events/ludum-dare/42/pulse-race-1 |
Ratings
| Overall | 786th | 3.211⭐ | 21🧑⚖️ |
| Fun | 805th | 3⭐ | 21🧑⚖️ |
| Innovation | 1134th | 2.5⭐ | 21🧑⚖️ |
| Theme | 1274th | 1.868⭐ | 21🧑⚖️ |
| Graphics | 875th | 3⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 6🗨️ |
I thought the use of symbols instead of numbers/letters was really cool, but that did mean I wasn't sure how many laps I had to do, which I think is important information in any racing game. I also don't know if the flashing squares do anything other than restore "energy", it would be nice if this were explained somewhere.
I really like the overall aesthetic, but the background of simple colored squares feels a little flat; I think adding in a little animation or maybe some variation in the colors could add a lot to the visual polish. I thought the sound/music worked very well.
Overall, I just wish this had more features, but what you have is already quite fun and polished, so good work!
Overall I enjoyed it, good job!