Vacuum Platformer by kierkle

[raw]
made by kierkle for LD 40 (JAM)

200w_d.gif

You play as an an anthropomorphic vacuum cleaner with the goal of sucking up everything in the level.

Unfortunately, the more you collect, the harder (or impossible) the level gets. Each level requires a bit of strategy and planning to suck everything up in order to complete it.

https://www.youtube.com/watch?v=rsfsVtqhI7w

Ratings

Overall 429th 3.58⭐ 46🧑‍⚖️
Fun 420th 3.477⭐ 45🧑‍⚖️
Innovation 313th 3.477⭐ 46🧑‍⚖️
Theme 135th 4.047⭐ 45🧑‍⚖️
Given 18🗳️ 9🗨️

Feedback

6smith
05. Dec 2017 · 04:57 UTC
i love being an anthropomorphic vacuum
Tony
05. Dec 2017 · 05:09 UTC
I feel like the game really shines in the first and second level, it was really fun having to pick up these "powerups" that made you bigger/heavier, great concept.
Gus the Shark
05. Dec 2017 · 05:20 UTC
Great concept! The character is so weirdly cute, the animations for him are awesome! The first level is a great introduction to the concept. In the second, there is quite a bit of backtracking invovled, I'd suggest adding some mechanic to reduce it. Aside from a few camera problems I had a great time with this!
Jcourt
05. Dec 2017 · 05:24 UTC
I don't know what those little red guys with white eyes are but I hate them with a fiery passion.
Jay2645
05. Dec 2017 · 05:51 UTC
I really enjoyed this game! It was really cute sucking things up, and I liked that I had to decide which things to suck up when to complete the level.

I wish there was a way to "barf" up some of the stuff you had, though, rather than just restarting the level.
Dan Colman
05. Dec 2017 · 05:52 UTC
@jay2645 as we're getting feedback in, we are thinking the same thing! that way you don't have to backtrack as much. plus it would be fun to barf!
Alchemic
05. Dec 2017 · 07:18 UTC
Nice idea, but too much backtracking. I love the red guys that charge at you.
Gao Ming
05. Dec 2017 · 07:24 UTC
this game become a little bit easier when i finally found the way to double jump, these character's animations are really cute and if there are some audioeffect,the absorption action could be more exciting.
OursBleu
05. Dec 2017 · 10:12 UTC
The gameplay really fits the theme, and the character is very cute^^
CaylebLucas
05. Dec 2017 · 17:49 UTC
really cute character :) enjoyed the game
bridgs
05. Dec 2017 · 17:49 UTC
Super cute main character! Interesting to have a puzzle game with soft lock states, but I think it works.
Pedrowzee
05. Dec 2017 · 17:49 UTC
I would buy this game on the Switch eShop.
mess110
05. Dec 2017 · 17:50 UTC
Nice game. I am ashamed to admit how long it took me to double jump
Asghardian Game Studio
05. Dec 2017 · 18:09 UTC
Cute character, nice concept, maybe with a few textures on the walls and a simple sound feedback it would increase a lot the gameplay experience (:
PyrotheFlamy
05. Dec 2017 · 19:55 UTC
why does this remind me of VeggieTales somehow
GerardB
05. Dec 2017 · 20:01 UTC
Really original cool concept. I also really like the character and the particle system of the sucking part
mambojambo
05. Dec 2017 · 20:06 UTC
Really nice effort! Great job putting it all together. I unfortunately find that the game mechanic is not that fun at the moment. Maybe it would be more interesting if a new mechanic was introduced complementing the current?
Vija02
05. Dec 2017 · 20:13 UTC
The gameplay concept is pretty nice. However, the execution might need some improvement :). The camera keeps teleporting when it reach a certain angle. And some music will be nice too.
Iojioji
05. Dec 2017 · 20:33 UTC
This is a pretty cool concept. Really enjoyed the puzzles and the character design!
I, personally, had a bit of an issue with the character's movement, turning around felt a bit slow, vacuuming or not, but other than that it's pretty cool! A bit of sound would also help the game. Perhaps also giving you the option to "throw up" some of the stuff you've vacuumed, I can see having to restart the game every time you go ham on the vacuum button being a bit annoying.
I really can see this game being released on the Switch if it gets more polished though!
DWulff
06. Dec 2017 · 04:47 UTC
Love your character! Love that 3D platforming! Just needs music and some extra polish. I really enjoyed the level design and the moments of realizing that you went too far on sucking things up.
Gruhh
06. Dec 2017 · 16:34 UTC
A simple game with a charismatic mechanics. I believe that even if it was a puzzle, if there was a way to reverse the vacuum cleaner, to drop some items when it could not complete the level would be more interesting from a design perspective. Congratulations!

Um jogo simples, com uma mecânica carismática. Acredito que mesmo sendo um puzzle, se houve uma forma de reverter o aspirador, para soltar alguns itens quando não pudesse completar a fase seria mais interessante por uma perspectiva de design. Parabéns! :flag_br:
SkullPixel
06. Dec 2017 · 17:51 UTC
This game is oddly fascinating. I love it.
BinaryUnit
06. Dec 2017 · 20:33 UTC
Quite smooth and well thought, the level design is also a highlight, congrats
jfraser314
06. Dec 2017 · 20:35 UTC
This game was very interesting. I liked the art, I really liked the terrain and colors you chose. I think I may be getting carpal tunnel syndrome from all these random control schemes, but that isn't your fault.
Sylver_Kovy
06. Dec 2017 · 20:56 UTC
It is a very well done game regarding the controls I have 1 suggestion you could add manual camera rotation in addition to the camera following the mouse, but other then that good game. I liked it.
Akusan
06. Dec 2017 · 21:10 UTC
This game sucks, I mean that in a good way haha! Good job on putting this all together, not a lot of games have this kind of mechanic.
JuliaW
06. Dec 2017 · 21:18 UTC
Cute character and really fun concept! :D