Unbelievable Space Runner by Derek Volker
Unbelievable Space Runner



After 42 days of research, Dr. Kumari was able to produce an above average resistance polymer suit in order to fulfill his dream of reach the void.
In order to achieve his goal, he must run in the space while the suit slowly absorves the purple radiation, which powers the suit and makes he run faster.
Also, the suit has the ability to absorve the orange radiation, making him able to phase through objects for a short period of time.
Now, Dr. Kumari is RUNNING OUT OF SPACE
Game developed for Ludum Dare 42.
Controls
Arrows/WASD - Movement
Spacebar/Return - Accept/Activate Phasing
Esc/Backspace - Cancel/Pause
Change Log
1.1 - 2018/08/12 21:33 - Tweaked the speed in order to the game start at a faster pace. Also increase the speed gain step and made the shards reward greater.
Ratings
| Overall | 482th | 3.176⭐ | 70🧑⚖️ |
| Fun | 479th | 3.022⭐ | 70🧑⚖️ |
| Innovation | 672th | 2.388⭐ | 69🧑⚖️ |
| Theme | 422th | 3.419⭐ | 70🧑⚖️ |
| Graphics | 429th | 3.074⭐ | 70🧑⚖️ |
| Audio | 100th | 3.597⭐ | 69🧑⚖️ |
| Humor | 202th | 2.847⭐ | 64🧑⚖️ |
| Mood | 322th | 3.008⭐ | 65🧑⚖️ |
| Given | 75🗳️ | 72🗨️ |
Can you make the speed increase more significant?
Ok, that was sudden :) Anywho, like most ppl likely said. The music is a real banger! Give soundtrack! I also liked the backstory and the effect when picking up the purple radiation.
Please see my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
The music and SFX are awesome !
I think you could increase the up and down movement of the character as well, because it doesn't seems fair to just have the speed of obstacles increasing.
Good job :)
Ah, and this take on the theme was also one of my ideas :)
The atmosphere of the game is well felt and gives a real advantage. Great job !
well done !
That being said I was quite humored by your take on the theme. The phasing power up was a nice way to mix up the game play. It would be cool if you could use the phasing without draining the whole bar.
Please do check out our game maybe you'll like it and give us some feedback as well.
The parallax is also a cool effect. I noticed however that part of the stars/space dust moved at the same speed as the planets, making it feel like they where glued together.
Maybe consider making _all_ of the stars separate parrallax layers?
The game flows nicely, enough challenge to keep you from dozing off, but otherwise quite easy.
While the phasing does add something to the game (and I like the visual effect for it),
I didn't end up using it a whole lot, since it's often easier just to avoid the planetoids altogether.
Unfortunately, this (to me) made it very close to a standard 'avoid the things' sidescroller,
with only the (also not quite unique) speed-up mechanic to set it apart.
Some minor remarks:
- The music is louder than the menu-SFX, which is better than the other way around ouf course, but still. On the other hand, I quite liked that all sounds stopped if you clicked out of the game, which is useful for writing reviews :-)
- The effect on speedup is quite appropriate, but it lasts very long and takes over the entire screen. I didn't run into anything because of it in practice, but I have to wonder...
- Is 'Dr. Kumari' in reference to anything, or just a nice bit of inclusivity?
- Some typo's in the help: 'his dream _to_ reach the void', 'slowly _absorbs_', 'he must run in space', 'makes _him_ run faster'
I struggled a bit with timing the phasings. Just could not get the hang of it.
But I enjoyed this. Solid entry, congrats :)
I am very happy with the feedback given (which i didnt expect) and am currently working on a post-ludum dare version, improving current features and adding new ones. Be sure to check it out here later if you liked this game and want to play a more polished version of it.
@remco really glad that you took your time to make and in-depth analysis. The parallax are separate layers but yeah, sometimes they move the same speed as the asteroids, making in fact they seem like the same. I am working on it with new parallax backgrounds and asteroids.
I didnt took much time to appropriate mix the sound, which ill redo as well, so its currently kinda unbalanced.
About the speedup, when it happens it made you invulnerable through its duration. I think ill improve it somehow in order to it not look like a nuisance, but i dont know exactly how.
As for Dr. Kumari s name, it has a bit of story behinds it. India represents almost 18% of world population, just behind China, and i though that a random human would probably be someone from one of that two countries. Then i look for common Indian surnames, and while Singh is the most common (meaning lion and adopted as a name for warriors), Kumar (2nd most common) and Kumari (8th most common and a variation of Kumar) are a more generic title meaning boy or son. With that in mind, Dr. Kumari is supposed to be a common man, meaning it could be anyone.
Finally, just as @holdmeimscared noticed, english is not my first language. Sorry for the grammar errors and typos. Ill ask someone with a better knowledge about to check the new version for this kind of mistake before releasing it.
Thank you folks for the time!