Zombies and RVs by pixelgriffin

Zombies and RVs is a 2D mashup of platforming and rogue like shooter elements!
Tear through the forest atop a fleet of RVs in your quest to get more gas for your generator! :smile: Avoid falling off your vehicles as death surely awaits you at slower speeds. Avoid hordes of zombies as you shoot your way to safety. Upgrade your character after each successful run!
Enjoy - Hand-crafted random levels - Multiple player upgrades - Dynamic physics system - Music/audio tracks - Juice - Linux & Mac support (hopefully, untested)
Controls: - WASD movement - Mouse aiming - Left click to shoot - R to reload
Fixes: - Mac and Linux Universal architecture supported. - Fixed falling through the holes in the ground and not dieing. - Fixed RV destruction count being off. - Fixed jumps not always responding. - Made platforming motion more reliable. - Fixed mouse moving outside of game window. - Fixed survival probability not displaying as a percentage
Tools used: - Unity - SFXR - Audacity - FL Studio - Pyxel Edit
You can check up on some older GIFs and junk on my Twitter!
Ratings
| Overall | 80th | 3.833⭐ | 80🧑⚖️ |
| Fun | 45th | 3.859⭐ | 80🧑⚖️ |
| Innovation | 247th | 3.282⭐ | 80🧑⚖️ |
| Theme | 629th | 2.429⭐ | 79🧑⚖️ |
| Graphics | 27th | 4.256⭐ | 80🧑⚖️ |
| Audio | 30th | 3.962⭐ | 80🧑⚖️ |
| Humor | 61th | 3.541⭐ | 76🧑⚖️ |
| Mood | 69th | 3.727⭐ | 79🧑⚖️ |
| Given | 23🗳️ | 33🗨️ |
One minor thing: the first level is hard until you get the hang of it - jumping from RV to RV while shooting - then you get a power up and the other levels are really easy. The other way around would have been nicer.
But that is just a small issue, this game has great graphics, great music and sound that add to the atmosphere and it also has tight controls - very nice job indeed! Thanks and keep up the great work!
One thing that I found strange is that if you fall to the road and the caravan hits you, you don't lose health, maybe could be a good idea to add that.
Very nice piece of work, congratulations!
Overall very neat!
+++ The music is awesome! I'm still humming the tune in my head. It fit so well with the mood of the game.
++ The idea of jumping off the top of vans was quite funny to me.
+++ I'll just repeat what others have mentioned by saying the graphics were well done.
x It takes a bit of time to get comfortable with the physics.
x I fell into a hole and kept falling.
Thanks for a great game.
Unfortunately I've managed to fall out of the map with my first try, and it did not seem to count that as death, which you might want to change ;)

The gameplay is also fun.
Good job!
- Mac and Linux Universal architecture supported.
- Fixed falling through the holes in the ground and not dieing.
- Fixed RV destruction count being off.

It is a lot of fun. But i missed more weapond :D but great job.
I got some trouble with the physics when I fallen from the caravan the player seems to not respond well to the jump button.
By the way the game is pretty good and the music rocks too! XD
Keep up the good work!
But overal, very fun and nice game. Good job on making it!
_____
Now to your game:
This must have been both a nightmare and fun to make. To polish this kind of game must have been difficult. **The physics are spot on** and I have no idea how you managed to bend the physics engine to your will.
I managed to beat the game after my second try so the difficulty was balanced. I found it both **fun and challenging**.
**The pixel art is great** and it really sets the mood for the game.
Overall I'm amazed over how polished this game is, how challenging it is and most importantly how fun it is!
// Rasmus (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
The music and the opening scene set the theme, and the game kept it very well. It felt good to mow the zombies with the gun!
The gameplay itself was a bit tame, though. Basically, I could just stand on one RV and shoot until the game was over. Maybe it would be better if you were forced to jump to the front of the queue before advancing a level? Also, falling from the RV should have some sort of penalty.
But I did enjoy being a shirtless avatar of zombie destruction, thumbs up!
:star: The art was well made, the audio fit very well with the overall aesthetic. You also managed to create a nice feeling of dread with the zombie wave. The jumping around had a nice tension that underlined the "hopeless zombie waves" feeling. Good work.
:point_right: The platforming felt a bit slippery for the importance of each jump, it wasn't a big deal if you don't fall off an RV, but once you did it was hard to get back up sometimes. Did you use the theme? I tried to think of how this game could have interpreted it, but it doesn't seem to have any "Running out of Power."
Overall you did good work, thank you for making this!
Please play, rate and comment our game aswell:
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
Great work!
* The platforming controls are really unresponsive, the best thing to do in the game seemed to be to just stand and not move. If you fall off, there's very little chance of getting back onto an RV. In fact I'd rather you instantly died if you fall off, as trying to get back on and the struggle is just terribly not fun.
* Don't think you did anything with the theme at all?
* Character upgrade? Died like 3 times and didn't see anything to that effect?
Yeah I have heard the platforming controls are wonky. AFAIK there is a bug with jumping when not on an RV and some friction issues with RVs and strong angles. I'll fix these up once I get a free moment.
My attachment to the theme is rather benign on the gameplay but it is there. The intro is my attempt to tell a story of a post-apocalyptic man whose generator runs out, and is in dire need of more gas.
As others and myself have attested to, there are character upgrades. If you last a single round at the end you are greeted with a shop of upgrades. Like many rogue-like games players are rewarded after completing a wave/level to encourage continued play and lessen chances of doom. Jumping to dodge zombie attacks tends to help me a lot, maybe it can help you too!
I'll give you a tweet when I update the platforming so maybe I can get more feedback on the physics :)
It did seem pretty buggy though. Jumps randomly seemed to not work, or the jump strength would be out of whack (sometimes I'd jump one foot, a couple times I jumped like 100ft).
I'd love to play this some more, maybe it can be stabilized, and also expanded on after voting.
However, after I beat the game I had a sneaking suspicion that I just had to check out, and I was right:
It's completely possible to finish this game without doing *anything*. I tried to not touch a single key, as in, not move or shoot or do anything, and I still won the game. The zombies couldn't get to me on the RV, and I didn't fall off. So while it's fun to play it as intended, right now there's no need to do so. You're pretty much just shooting the zombies for the fun of it, not because you actually need to.
Dude, f-ing kick ass! Seriously good job, kudos!
https://www.youtube.com/watch?v=JnJCp4dK96g