Kill Boom (singleplayer + multiplayer) by Headlein

[raw]
made by Headlein for LD 38 (JAM)

HighresScreenshot00000.png https://www.youtube.com/watch?v=WZvXN9Df-HE HighresScreenshot00002.png HighresScreenshot00006.png HighresScreenshot00008.png HighresScreenshot00004.png Snímek obrazovky (15).png Just try a lovely low poly world. But be carefull there are a lot of enemies

LINK: https://1drv.ms/f/s!ApkdlCI1TwtvgQ5rAHYPfhdyiMqn (onedrive link) Instruction: Just unzip zip and play

ABOUT GAMES: Its top down shooters. Where you can control cars, swiming, shooting etc. even in MULTIPLAYER. If yor friend are on the same wifi you can play together (Just one will HOST GAME and others can FIND SERVER) Graphic isnt mine.

Instruction: Just unzip zip and play F11 for Fullscreen

Ratings

Overall 544th 3.095⭐ 23🧑‍⚖️
Fun 673th 2.524⭐ 23🧑‍⚖️
Innovation 729th 2.19⭐ 23🧑‍⚖️
Theme 773th 1.81⭐ 23🧑‍⚖️
Humor 502th 2.263⭐ 21🧑‍⚖️
Mood 554th 2.905⭐ 23🧑‍⚖️
Given 13🗳️ 0🗨️

Feedback

earthcollapse
25. Apr 2017 · 20:25 UTC
Really nice art style, I liked the colors and light. Also it has a very nice gameplay, a good place to be, congrats!!!
klekky
29. Apr 2017 · 21:52 UTC
The visuals are nice, but I have a couple of problems with the gameplay. The bullets seem to fire before the player model rotates, causing them to fire in a complete opposite direction from where I'm aiming. Besides that, the game seems to have a nice bit of polish.
JoyFired
29. Apr 2017 · 21:55 UTC
Really nice art style and vast world, my complaints are on the awkwardness of the controls (also couldn't get multiplayer working but that was probably my fault). The car was the saving grace, and frankly a bit op imo.

Still, the art is so nice that it's not hard to overlook the frustrating gameplay. If the car hadn't been there I probably would've quite though.
LarryChupacabra
01. May 2017 · 19:05 UTC
This game strikes me as a title that would make a really good drop in drop out Hunger Games style game. Sort of like Agar.io. It doesn't play very well as a single player experience. The AI is a bit too Derpy. But if you made this a Multiplayer only experience that plays in the browser it would be perfect. People could fight over territory as a team or solo, and use a bunch of drops or fun machines in a massive campground.

That said the gameplay is pretty rough. I had a heck of a time with the controls at first, and how twitchy and sort of glitchy the movement and shooting could be. But the Art was good (Its what caught my attention in the first place) and the car was fun to drive. But the concept is solid and I feel like I Had managed to get some people to play with it would have been some fantastic derpy fun to run around and find weapons and shoot at each other.

Kill Book was showcased in my third Episode of Larry Does Ludum 38.

https://www.youtube.com/watch?v=0Qy_8ccUyhs
goodbyesquare
02. May 2017 · 07:06 UTC
Firstly, wonderful visuals and the title music is quite beautiful! That being said the movement and aiming feel a bit clunky though driving the car around was quite fun. The ragdoll physics on the enemies leads to pretty hillarious results driving through them. I didn't get to play the multiplayer unfortunately but good job on the single player, it was pretty fun : ).
Tommyno222
03. May 2017 · 17:29 UTC
Nice game with wonderful artstyle :slight_smile: I enjoyed playing it both on foot and while driving. I only missed some clear goal or some backstory.
Louspirit
07. May 2017 · 01:24 UTC
It is a very beautiful game, with many feature implemented ! Congrats! Sadly it was quite hard to target the ennemies (there is no feedback of where you are targeting until you fire). We tried to connect together with a friend on the same network but it didnt work...
Redblack Spade
07. May 2017 · 02:32 UTC
Graphic is great!
At the very beginning this game reminded me Crimsonlannd
But targeting is sooo hard, it make this game frustrating. I really wish to shoot on the direction where my mouse courser is. I did't like shooting, sorry, I tried to. But to kill everyone with a car was really fun! Like in GTA2
Brothers Arcade
08. May 2017 · 20:12 UTC
Gorgeous Graphics. Was missing some of the juice and polish in the game play that is present in the visuals.
Maybe on your next ludum you can focus on gameplay as you clearly can make beautiful games already.
Dejvo
10. May 2017 · 10:33 UTC
(I am sorry in advance) Me Me Biiig disapointment :smiley: from the title screens, it looked really good, but then it went topdown, and it looked bad and played really weird. why would you have the player not turn to the mouse all the time? and aiming while dodging is pretty much impossible. although, congrats on making it to the level as it is. but it needs a lot of polish
Togimaro
12. May 2017 · 12:29 UTC
Cool game!
It's rare a 3D game in a Ludum Dare with such lovely arts :smile:

Good job!
Tuomo
12. May 2017 · 13:40 UTC
Really liked the visual style (too bad you didn’t make graphics so I can’t praise you about them).

I have to agree with others that gameplay was bit too clunky for this sort action game. Aiming was really awkward, and it took me while to understand how it worked. Player character looked like he was floating in air. There was no feedback from getting hit, until it was game over. I didn’t really get how this game related to the theme “a small world”, world wasn’t that big and it was limited but that’s essentially the case in every game.

Overall there is potential in this. Would love to try the multiplayer with friends once the gameplay is more optimized.
StaNov
13. May 2017 · 20:33 UTC
I liked the graphics! The physical model of the player and the vehicle movement are some standard assets I guess, so I am not rating them.

I liked the menu screen so much! It gave me reeeealy good impression that it's gonna be great game.

There is no gameplay for me. I can drive the car, shoot some guys, get some score and then die. Or fall of the map. I would appreciate some kind of winning conditions or something.

But I enjoyed the riding across the map :)

https://www.youtube.com/watch?v=wbi09HIq8YA
Asturk
14. May 2017 · 12:57 UTC
Thats really a very cool entry here in ludum dare, with a very cool and nice graphics and shooter gameplay! Really enjoyed it playing!
The only problem is that aim is a little hard to manage, since the character dont aim to mouse spot directly when yoy press the mouse button, only when you hold it, but correcting this and implementing some new itens and new challenges can make this game really great!
But thats was a very cool entry anyway, good job!

Also, test my compo entry here too, need some more few ratings too now! thanks ;D
https://ldjam.com/events/ludum-dare/38/anthills-multitask
conk
14. May 2017 · 18:10 UTC
The vibrant colours are awesome, water shader looks really cool. The rag-dolling enemies and their death sound was quite hilarious. My favourite weapon was the lemon gun, they didn't go far but was quite destructive. Only issue was difficulty, didn't really die and there wasn't much enemy variation. Great job :grin:

[My game](https://ldjam.com/events/ludum-dare/38/planet-heist)