Squares by Piepenguin1995
When bright squares start moving towards you with no sign of stopping, what else is there to do but spin around wildly and attempt to catch them?
Left arrow key navigates through menus, Right arrow key selects the menu entries, and both spin around the central square.
Scores are automatically uploaded to an online communal scoreboard. To set your submission name, go into the Settings menu and just type normally. This doesn't persist across program runs, unfortunately it has to be set each time.
The game itself is written in C++ using the SFML library, and the scoreboard server is written in Ruby using Sinatra and hosted on a Heroku instance.
Left arrow key navigates through menus, Right arrow key selects the menu entries, and both spin around the central square.
Scores are automatically uploaded to an online communal scoreboard. To set your submission name, go into the Settings menu and just type normally. This doesn't persist across program runs, unfortunately it has to be set each time.
The game itself is written in C++ using the SFML library, and the scoreboard server is written in Ruby using Sinatra and hosted on a Heroku instance.
| Windows & Linux | https://github.com/Piepenguin1995/ld34/releases/tag/ludum-dare |
| Source | https://github.com/Piepenguin1995/ld34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=64234 |
Ratings
| Coolness | 50% | 3 |
| Overall | 3.71 | 149 |
| Audio | 2.75 | 423 |
| Fun | 3.83 | 76 |
| Graphics | 3.08 | 480 |
| Innovation | 3.12 | 512 |
| Mood | 2.96 | 475 |
| Theme | 3.92 | 317 |
Audio is slightly annoying, but visual style is great!
Also, it would be nice if new colors were unlocked faster.
Nice concept! maybe will be even better used as music game!
I muted the music on my second run, it got very boring very quickly. Also I wish the difficulty picked up a bit faster. Right now it's more of a concentration game, where making one mistake (likely) makes you lose all 3 lives, maybe it could be made faster, so it's more about … reflexes?
But otherwise very nice aesthetic, and nice multiplayer.