2108 M81 part II by benjaml

[raw]
made by benjaml for LD34 (JAM)
2108 M81 part II is a balade game where you ​explore a planet procedurally generated in real time.​
WASD/ZQSD : move

mouse : look right/left



THIS MAY NEED A GOOD COMPUTER :3

http://benjaml.itch.io/2108-m81-part2

Team :

Game Design :

- Tom KURCZ @Kazura32

Game Art :

- Kévin BASSARD

- Valentin BESSON @Valpatine

- Leonard GALVA LEMAITRE

Game programmer :

- Benjamin LEFEVRE @LefevreBenjaml

Sound :

- Glocker

Ratings

Coolness 48% 1427
Overall(Jam) 2.95 847
Audio(Jam) 3.28 378
Fun(Jam) 2.30 1038
Graphics(Jam) 3.40 547
Humor(Jam) 2.04 800
Innovation(Jam) 2.90 681
Mood(Jam) 3.28 462
Theme(Jam) 3.62 566

Feedback

sugarbyte
15. Dec 2015 · 00:03 UTC
I'm sorry, I can't play this on my computer (Linux).
Drunkain
15. Dec 2015 · 00:17 UTC
C'est pas mal, cordialement bisoux.
bearcabin
15. Dec 2015 · 00:18 UTC
This is cool, it was fun to explore the different things that grew on the planet. Cool music too. Game ran fine on my macbook bootcamping windows.
🎤 benjaml
15. Dec 2015 · 00:26 UTC
@bearcabin Cool I had a really powerfull pc to make it I was afraid of optimization issues :3
matthewd673
15. Dec 2015 · 00:32 UTC
The atmosphere was AMAZING!!! I really enjoyed looking around the world.
Tasteslikefuture
15. Dec 2015 · 01:42 UTC
Not much in terms of actual gameplay, but it does fit the theme pretty well. The environments end up looking really nice. Great work!
TheBreakfast
15. Dec 2015 · 02:33 UTC
Definitely a really neat concept. I love the music and the graphics. When you're walking, even in a straight line, it's easy to become disoriented and get lost (in a good, scary kind of way). It also felt kind of trippy, which really works well with the music. When the buildings started to appear, I started to feel like I really wanted to explore this weird world! And when the world started shrinking again, it definitely felt scary and strangling.

However, I think it needs some kind of warning or indication that the world is going to begin shrinking. I saw things start floating into the sky, and I thought it looked neat - like the world was being torn apart. But I wasn't sure what else to make of it. The shrinking happened so fast that I barely had time to notice it. In fact, it wasn't until maybe a minute in before I noticed the growing happening around me. If I had stood still I would have noticed it right away though I think.

Overall, very interesting! One of the more unique entries I've played.
GameGrape Gaming
15. Dec 2015 · 02:56 UTC
Hello, This is GameGrape Gaming! Here at GameGrape Gaming we review games, more! We will do a run through of your game making sure you can see someone playing and enjoying your game but also letting you know what could be changed or whats awesome about your game.

Feel free to send as many as you want since we review all the games that are sent! All games will be video reviewed and the reviews will be available on the GameGrape Gaming YouTube channel and GameGrape Gaming website. We will even Tweet and share the games we like the most on Twitter!

So what are you waiting for? Do you want people to see your game(s)? Do you want to watch people play your game? The time has come! What are you waiting for!

Get Your Game Reviewed Now!: https://goo.gl/StKpT9

If you would like to be placed in the randomly picked group then sign up here (you are not guaranteed to get a review with this option though): http://goo.gl/forms/WMMWfbKU5N

This game looks great and we can't wait to play! Good luck in the competition! :)
Rofeulus
15. Dec 2015 · 03:15 UTC
The atmosphere of the game is really great! Good Experience and beautiful art. I just missed some clear and straight objective, but understand what you guys wanted.
Gratz, if you can, check my game too i would appreciate =D
Hero's War is the name
sP0CkEr2
15. Dec 2015 · 05:25 UTC
very interesting - nice concept work - but not much of a game -- yet :)
RougeRogue
15. Dec 2015 · 07:32 UTC
It's pretty cool but it would be a lot better if there was anything to do other than move around like plant trees or create animals to eat the plant-life.
Pietdagamer
15. Dec 2015 · 07:38 UTC
You don't really seem to do much in this game, but I quite like the effort you put into the procedural planet generation.

It works pretty much completely fine for me on Linux with WINE.
🎤 benjaml
15. Dec 2015 · 07:48 UTC
@Pietdagamer In fact the procedural planet generation took me a lot of time, i've done a lot of optimisation to have a decent frame rate :3 Thanks for trying it ^^
RhysD
15. Dec 2015 · 08:13 UTC
Didn't really know what I was doing. The atmosphere was cool and the music was amazing (did you guys compose it?)

However, I started feeling a bit sick after playing for awhile (not your fault!) so I had to stop :(
juaxix
15. Dec 2015 · 13:53 UTC
That ship should have a beacon or something like that :D
I like the idea and the implementation could be better but it works for this jam
adsilcott
15. Dec 2015 · 14:06 UTC
Too much pop up-- just kidding! This was mesmerizing and really cool!
Scandark
15. Dec 2015 · 14:57 UTC
Great graphics and good mechanics ! Smooth game :)
Simplest
15. Dec 2015 · 17:53 UTC
Nice music, and the simple desing is pretty good :)
liquidmedia
15. Dec 2015 · 18:06 UTC
Concept is good, I liked exploring and had fun.
Optimus6128
15. Dec 2015 · 19:19 UTC
I am not sure what I am supposed to do in this game (maybe it's supposed to be a walking simulator?), but I like the whole minimalistic abstract style, the growing procedural stuff, the atmosphere and general feel of this.
Christian S.
15. Dec 2015 · 21:17 UTC
I like this kind of things :)
teeth
16. Dec 2015 · 06:50 UTC
I couldn't download the PC version, it said the file had been moved or deleted D:
Windywyll
16. Dec 2015 · 08:26 UTC
I was attacked by a mountain. 11/10 would play again.
TeamCalin
17. Dec 2015 · 00:20 UTC
Fun game, exploring was nice and I really liked the music!
ezolotko
20. Dec 2015 · 07:41 UTC
beautiful