Night of the Unholy by Maximiliam Berggren
You just woke up in the middle of nowhere. The darkness is crawling up on you and the only protection you have is your powered warehouse and your lovely weapons. Try to stay alive while banishing the unwelcomed forsaken and powering your generators.

This was my first LD Compo ever! It was a fantastic experience. The game was made with a group of fantastic application that really unites (joke), Unity 5 (engine), Visual Studio 17 (IDE), SFXR (SoundFX), Audacity (SoundFX) and Paint.Net.
Download: (FIXED) ALL PLATFORMS - https://iceklue.itch.io/night-of-the-unholy - RECOMMENDED
Enjoy!
Ratings
| Overall | 621th | 2.611⭐ | 20🧑⚖️ |
| Fun | 587th | 2.5⭐ | 20🧑⚖️ |
| Innovation | 623th | 2.222⭐ | 20🧑⚖️ |
| Theme | 570th | 2.889⭐ | 20🧑⚖️ |
| Audio | 413th | 2.5⭐ | 20🧑⚖️ |
| Mood | 383th | 2.833⭐ | 20🧑⚖️ |
| Given | 6🗳️ | 8🗨️ |
Congratulations on completing your first Ludum Dare! The game is pretty extensive for a first jam-game, very nice.
The atmosphere is really good, it feels very sinister. The game mechanics are cool, I would love to play a polished version of this! The powering of the generators is a really nice feature. The graphics might not be high-def, but it works and it all fits together.
Too bad I could not progress past the first wave. After killing two zombies I ran out of ammo, and only got $200 to spend. Also, the mouse movement was jittery and sluggish as if it was lagging.
Well done!!
Also, congrats on making the Compo deadline!
Neeed more zombies and 115 elements !