AVOID RINGS by misson20000
Works better on Firefox than on Chrome.
Feel free to make videos, and please post links in the comments if you do.
Changelog
==============
v3: December 22, 2015
- hopefully FINALLY fixed the movement
- fixed the ending screen
v2: December 14, 2015 ( http://ld48.xenotoad.net/ld34/v2/ )
- hide the mouse cursor (it's distracting)
- pushed first message back a few beats to hide the horrible hack I use to sync the background music
- changed the ending screen
- fixed collision on spinning rings
- added score counter
- made text more readable
- fixed moving at low framerates (I think)
orig: LD34 Compo Entry ( http://ld48.xenotoad.net/ld34/orig/ )
Feel free to make videos, and please post links in the comments if you do.
Changelog
==============
v3: December 22, 2015
- hopefully FINALLY fixed the movement
- fixed the ending screen
v2: December 14, 2015 ( http://ld48.xenotoad.net/ld34/v2/ )
- hide the mouse cursor (it's distracting)
- pushed first message back a few beats to hide the horrible hack I use to sync the background music
- changed the ending screen
- fixed collision on spinning rings
- added score counter
- made text more readable
- fixed moving at low framerates (I think)
orig: LD34 Compo Entry ( http://ld48.xenotoad.net/ld34/orig/ )
| Web (v3) | http://ld48.xenotoad.net/ld34/v3/ |
| Web (Original Compo Entry) | http://ld48.xenotoad.net/ld34/orig/ |
| Source | https://github.com/misson20000/ld34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=12685 |
Ratings
| Coolness | 42% | 1648 |
| Overall | 3.88 | 81 |
| Audio | 4.17 | 14 |
| Fun | 3.92 | 44 |
| Humor | 2.33 | 502 |
| Innovation | 3.17 | 470 |
| Mood | 3.48 | 170 |
| Theme | 3.92 | 317 |
The music is really catchy and the gameplay is fun but I keep moving more than I want to, maybe put a cooldown on how fast you move when holding down buttons?
:plus1:
It's really awesome nonetheless!
Very nice graphics and really addicting.
Good job!
One thing though, sometimes there are fps drops that affect the player move (For I understood the player moves by increments of aproximately its own size, but on drops it only moves by a few pixels).
This put apart, good one :)
It's one of the RYTHMic avoiDANCE games with I sometimes feel frustration: When I reach a pretty decent distance, I start to feel comfortable and then just BANG! back to square one. The music is quite catchy and I waited it will follow the game flow and speed up to give you an audio clue like Aztec Challenge (if it doesn't have any counter). I really liked the ending music and agree on that music is not fit into your gamestyle.