The attack of Dr.Evil by PhasedEvolution
First ludum game! Didn't use any game engine. Canvas solely. JS. Hope you enjoy it!
Game updated. AFTER competition version link: http://www.newgrounds.com/portal/view/697238

| HTML5 (web) | https://phasedevolution.itch.io/the-attack-of-drevil |
| Original URL | https://ldjam.com/events/ludum-dare/39/the-attack-of-dr-evil-1 |
Ratings
| Overall | 562th | 3.143⭐ | 23🧑⚖️ |
| Fun | 668th | 2.762⭐ | 23🧑⚖️ |
| Innovation | 547th | 2.857⭐ | 23🧑⚖️ |
| Theme | 561th | 3.286⭐ | 23🧑⚖️ |
| Humor | 447th | 2.316⭐ | 21🧑⚖️ |
| Mood | 632th | 2.8⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 10🗨️ |
As a quick note the instructions are wrong, at least for my keyboard (US), left is A not W. That was a bit confusing, but a quick description edit can correct that.
The music and graphics are great, but since you opted out of them, I'm guessing they weren't made specifically for this game. The game play is good but schizophrenic; specifically it feels like I'm playing to games simultaneously, the math game and the collection game. Both feel like kids game (not a bad thing, it does feel at least slightly educational), but together it is confusing who your intended audience is. It might be worth rethinking how to combine the two ideas in a bit more cohesive manner. Perhaps putting the numbers on pipes and having to catch the right thing and put it in the bin to select the answer or something similar.
Additionally, something is not resetting from game to game, as subsequent restarts are faster to the point that the game will give an instant game over after a while. Additionally there are times where both match answers spawn in the same vertical column making it impossible to hit the correct option in a few cases.
There some problems on the starting screen. The words on the right end of the screen get cut off where the window ends but get rewritten at the start of the next line.
The majority of people also blame the confusing gameplay. I have to admit they are right. I have that in mind now for the future. I also understand your point about the intended audience and the suggestion of the gameplay alteration is nice. Honestly liked it :)
I didn't know about those bugs. Thanks for pointing them out!
I like the mechanic to get items and move them to recycle. Great music.
As "something to improve feedback" I would include signs over the tunnels to say "boulders and bombs here", for example. Also, I don't see the relation between maths and get falling items to recycle.
Nice game overall.
Congratulations for your first ludum game!
Please play, rate and comment on our game aswell:
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
There's also a bug on the canvas when it's typing out where words on the right hand site get cut off and then get rewritten on the next line. Not gamebreaking but a minor annoyance.