Ride Out by Stending

The Game
Escape the fall of your technology in this musical runner!
Play it on itch.io (WebGL and Windows download) right now!
Screenshots

Controls
W/Up Key to jump
S/Down Key to slide
D/Right Key to Hit
Gameplay Video
https://www.youtube.com/watch?v=4OqATMxA9oc
Other
We hope you'll enjoy it! The game is way less polish that we wanted, but everything is working and that's something!
| Windows | https://stending.itch.io/ride-out |
| Original URL | https://ldjam.com/events/ludum-dare/39/shutdown-1 |
Ratings
| Overall | 231th | 3.654⭐ | 28🧑⚖️ |
| Fun | 238th | 3.462⭐ | 28🧑⚖️ |
| Innovation | 805th | 2.231⭐ | 28🧑⚖️ |
| Theme | 748th | 2.808⭐ | 28🧑⚖️ |
| Graphics | 200th | 4.074⭐ | 29🧑⚖️ |
| Audio | 7th | 4.462⭐ | 28🧑⚖️ |
| Mood | 267th | 3.5⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 21🗨️ |
I can't go after the 7th checkpoint it's too hard for me xD
I like the Bit Trip Runner-like gameplay, simple but effective! And the OST is awesome :O
Too bad the music is desynchronized after few seconds :/
Good job! :D
But that style is really interesting)
Great stuff! Love the quality of the art
I did need a moment afterwards recovering from my brain thinking that everything moved to the left ;)
The audio is great!
The graphics are so pretty. The only criticism I could possibly offer is that... they're too good, I feel so bad not looking at them while I'm playing! :-O
I thought the obstacle that you jump over blends in a lot with the background. Caused me to run into it a lot. Would it be possible to make it stand out a bit more?
Overall this is a great entry. Good job!
I think the main issue here is that the connection between the obstacles/player action and the rhythm is not always 100% clear. For example, at first I didn't realize you had to press the button for smashing through the glass about half a beat before you actually hit it - I missed a bunch of them before I realized this timing, and the fact that the sound happens after the button press timing threw me off a bit in the harder levels. I think having some sound play right when you actually press a button might make this connection clearer in the player's mind. (I realize that having obstacles with animation lead-up is a difficult problem to solve in rhythm games; we ran into this same issue in Super Kaiju Dunk City.) Once I got used to the rhythm & was able to make the connection between the music and my actions (kind of retroactively), it got a lot more fun.
Like others, I thought the obstacles you had to jump over blended into the background a bit too much so I missed a few of those. Also, for some reason I thought the lights were obstacles at first, but the fact that they indicated the beat helped later on. The difficulty progression was pretty good, though it started out a bit too easy (again, hard to feel the rhythmic connection there) and it got really hard around C7. That you can only miss a handful of notes before dying is pretty unforgiving. Also the game almost felt like it was faking me out sometimes, like there would be a clear repetition of a pattern that went along with the music then it would change suddenly which threw me off. I died 5-10 times apiece on 7-9 but I did beat it! And then my vision got all wonky and I thought everything was scrolling left! Yay! :P
All in all this was a really great experience, I loved the music and it was a great challenge, it just needs some gameplay tweaks to really bring it over the top. Awesome work! :D
I agree with most comments above. Obstacles don't match the music flow too much for a music game. Feels like a regular runner, with good music and art. Also, it would be nice to have a score or time so you know you're making some kind of progress, other than the levels themselves.
And I hate myself for this comment, but it would be nice that the lower part of the screen (the one in where you actually play) changes as the background does. For me at least, I couldn't help but staring at the beauty of the mountains and forests, just to look back to the same old of corridor. Then again, it's a 72h game.
Other than that, the game might not be innovative, but it is really fun and well made. And the art and audio are amazing!
Great work!
Please rate our game too https://ldjam.com/events/ludum-dare/39/answer-me