Little Asteroid by Wevel

Build up a mining outpost on a small asteroid world and grow up to a large factory mass producing satellites to sell of huge profit.
Place mines to collect ore that can be sent to refiners to smelt into plate. These can be used to craft more advanced items.
Transport lines can be setup to output resources from one machine to another, note that these only take items in one direction.
Made Using: - Unity3D - Visual Studio - Photoshop - Blender - Audacity
Comments are most welcome, I will try to play and rate the games of everyone who comments at some point
Ratings
| Overall | 209th | 3.462⭐ | 28🧑⚖️ |
| Fun | 131th | 3.577⭐ | 28🧑⚖️ |
| Innovation | 182th | 3.385⭐ | 28🧑⚖️ |
| Theme | 444th | 2.808⭐ | 28🧑⚖️ |
| Graphics | 451th | 2.615⭐ | 28🧑⚖️ |
| Audio | 307th | 2.731⭐ | 28🧑⚖️ |
| Humor | 395th | 2.045⭐ | 24🧑⚖️ |
| Mood | 405th | 2.739⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 22🗨️ |
Liked what you did with the graphics too! I would have gone with a black background, but that's just me!
1. mousewheel click is not possible on a macbook (can't scroll view);
2. scrolling dropdown (i.e. choose recipe) also zooms in/out on Macbook;
3. a "cheat sheet" for crafting recipes / legend for icons would have been helpful.
I do understand that this type of polish really takes a lot of time and I am very impressed with how much you were able to deliver in such a short time. I hope you will keep working on this game and perhaps expand it further!
Finally, the "emergent music" is a very cool addition. Its a very natural feedback that you are making progress in the game.
It's a shame I can't decide where to draw the lines myself; once or twice I've had to destroy and rearrange buildings because the automatic line happens to cut through something.
It's also a little hard to remember which icon is what, but, eh, programmer art :)
Nice work!
Still, all told, this is one of my favorites so far.
https://www.youtube.com/watch?v=pcx-zIJDIVM