Gun Farmer by ludevum

[raw]
made by ludevum for LD 41 (COMPO)

main.png

Farm up the best weapons to shoot in this farming shooter. Monsters appear every night to try and harm you and your crops. They will drop seeds that you can use to farm bullets and more!

Screenshots
scythefight.png
farming.png
river.png
pickupseed.png
machinegunfight.png

Controls
WASD, Arrow Keys, Left Joystick to Move
E, N, Right Bumper to select next Weapon
Q, Left Bumper to select previous Weapon
F, M, Right DPAD to select next Tool
R, Left DPAD to select next Tool
SPACE, V, J, gamepad A, X to Attack with Weapon
ENTER, C, K, gamepad B, Y to Use the selected Tool
CTRL, Left Joystick Click to Crouch

Tools Used
HaxeFlixel
HaxeDevelop
Aseprite
Paint.net
Audacity
bfxr
Music from Jukedeck - create your own at http://jukedeck.com

Notes
V0.2 - made text less blurry. Mac and Linux builds
Mac and Linux builds are untested.

Ratings

Given 6🗳️ 0🗨️

Feedback

quixatocs
23. Apr 2018 · 17:44 UTC
Nice combination and twist on a farming survival. I found the text was a little distorted but it's not a big deal given the limited time available. Great job :)
Iak
26. Apr 2018 · 19:20 UTC
Cool idea on the shooter+farming mixup. seen a similar (albeit very unfinished) entry in 3D to this the other day.

Having the two mechanics play into each other was decent, though the intro could be a bit more optimised indeed (with all the different options for buttons, it actually gets harder to figure out what I'm supposed to press now)
sidewalksleeper
30. Apr 2018 · 15:10 UTC
"Machine Gun Magazine Seed" sold me on the game :D Not the first zombie/farming combo I've seen this LD, but nice execution. I really enjoyed it.
Anudin
30. Apr 2018 · 16:07 UTC
- The sound when getting water from the sea is stacking
- I had nights where no monsters at all showed up
- If there are no monsters the music shouldn't be as dramatic
- If all monsters are dead the night should end
- Dropped seeds can spawn under soil so they're invisible
- Shortcuts to seed types would work better on controller

I really liked your idea and the execution felt pretty polished. Art style is consistent, music is good, gameplay feels smooth. I think the game would be more interesting without the "waves" so you are working under constant pressure turning this into combat gardening. Nice entry!