RogueFarm by jmw327

[raw]
made by jmw327 for LD 41 (JAM)

Roguelike farming sim.

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Art/audio/code: jmw327. Font: https://arcade.itch.io/heartbit.

Ratings

Overall 633th 3.409⭐ 35🧑‍⚖️
Fun 802th 3.065⭐ 33🧑‍⚖️
Innovation 777th 3.129⭐ 33🧑‍⚖️
Theme 736th 3.391⭐ 34🧑‍⚖️
Graphics 144th 4.242⭐ 35🧑‍⚖️
Audio 340th 3.452⭐ 33🧑‍⚖️
Humor 632th 2.796⭐ 29🧑‍⚖️
Mood 419th 3.467⭐ 32🧑‍⚖️
Given 12🗳️ 7🗨️

Feedback

G4MR
24. Apr 2018 · 03:45 UTC
Graphics are stunning, music is soothing, puts me in a good mood. You should continue with this game i really like the turn based rpg movement. I miss that in games. Brownie points for using godot engine :)
frostByte4k
24. Apr 2018 · 05:16 UTC
At first I gave you a review from wrong game sorry here the review for playing you game:
Deadly Apps
24. Apr 2018 · 05:49 UTC
Awesome game, its a great start. Needs some more mechanics and could be really fun going forward. Especially a new game plus infinite leveling system. Something that would make you better at combat and farming that you could keep when ever you die and start over.
frostByte4k
24. Apr 2018 · 06:23 UTC
Very fun and very challenging sometimes there weren't enough resources to cage them or keep them alive and when the died I felt responsible and sad :(. But besides that the animations were smooth combat was fun. Though I would make it to ware the enemies won't move if your next to them. Because when I try to walk up to them they walk passed me trying to get to my previous position and it goes into a loop where it looks like your dancing with the skeleton or slime until you realize you need to turn and face them. I would love it if you could check out my game. If your up to it here's the link: https://ldjam.com/events/ludum-dare/41/yum-some
Merrol
24. Apr 2018 · 10:55 UTC
I love the art style and the color palette :ok_hand:
arzi
25. Apr 2018 · 15:57 UTC
Very cure art, but it felt like there wasn't that much to do.

Also, the restart button in the end screen didn't work.
ursagames
25. Apr 2018 · 18:20 UTC
Adorable pixel art! I've been wanting to make a farming roguelike for ages... one of these days I'll actually get around to it! This was fun though!
ManBeardGames
26. Apr 2018 · 02:21 UTC
The pixel art is done really well, and the audio is great too. I hope you continue to work on this, would love to play it once you get the crop part for farming put int.

Having the buses destructible with items in them was a nice surprise, I found my self hunting them down just to stock up on the potion items.

I played through a few times, but wasn't able to find the secret mentioned on the game over screen :(

The reset button on the game over screen also didn't seem to work. I was playing the HTML5 version though in FireFox, so not sure if that had anything to do with it.
Danny88881
27. Apr 2018 · 00:02 UTC
Cute little game you have here! The music and graphics are nice and the gameplay feels smooth!
sprngr
29. Apr 2018 · 15:26 UTC
This was a cute entry. The pixel art and audio was really solid, plus I'm a huge fan of roguelikes. I wasn't sure what there all was to do, but I did try to find the secret (still looking.) I would love to see this sort of concept fleshed out more. Also glad to see another Godot entry :D Great job!
Fil089
30. Apr 2018 · 00:52 UTC
I... don't have much else to say besides the fact that I wish to play the postjam version because of the clearly missing elements.

Cute art style, solid mechanics and nice sound design. Have a lot of potencial, but it still needs work for that potencial to florish.
KingofWhaWha
30. Apr 2018 · 13:25 UTC
Quite an impressive amount of work done by one person! I think the art is definitely strongest element in this game, as it hasn't reached its full potential from some other perspectives. I love how it's procedurally generated and a farming sim at the same time. This is very well done!
One problem I had was I could see the world being generated on the edge of the screen (I played the web version on Chrome). It's not a big deal but I guess it's better if you know.
Any hints for the secret **hideous grin** ┏ (゜ω゜)=☞
Hisfantor
02. May 2018 · 19:09 UTC
that was a very cute game, was fun to play, but there are still some things to improve. I would have liked full numpad integration so I can first go diagonal and second pass a turn with 5(so I don't have to run into an enemy and give him the first hit)
theprint
02. May 2018 · 20:42 UTC
Great genre combo, first of all. Trying to farm while being assaulted by monsters kind of reminded me of a cute, 2D version of 7 Days to Die. It has a ton of potential for expansion - good job!
Rs11s21n
02. May 2018 · 21:50 UTC
nice graphic
FreypodGames
02. May 2018 · 22:04 UTC
Pretty good loved the art and the music!
lautregars
02. May 2018 · 23:00 UTC
Super graphs and music ! Really, gg !
Richard N Silva
02. May 2018 · 23:50 UTC
This entry has one of the cutest graphics I have seen in this Ludum Dare! The music helps set the atmosphere too!
Overall it is incredible the ammount of work you done in 72 hours.

The gameplay feels nice and sometimes I felt almost like dancing with the enemies, trying to hit and not take a hit (which was super nice) :)

My only 2 nitpicks would be that the enemy attack (when he hits you) is lacking a better feedback and also that I wasn't able to restar the game after the game over screen, so I had to refresh the itch.io page.

Great entry though, congratulations on the project!

We made an text-based platformer, if you are interested here's our link:
https://ldjam.com/events/ludum-dare/41/type-n-jump
infinitycore
03. May 2018 · 10:17 UTC
All that I would say to fix would be to have the player move faster than the enemies. They either out-maneuver you when you have enough space to turn to face them or you don't have enough room to do so. This makes combat a pain in the butt.
candlesan
03. May 2018 · 18:06 UTC
Great art. Coudldnt' quite figure out the farming aspect. Wish also there was a way to change my facing without moving in that direction. Impressed that you were able to do that quality of random level generation in a jam timeframe
afendar
06. May 2018 · 12:26 UTC
Super nice on the graphical aspect and also on the random generation of the game. Certainly, with a little more content, it would have been a plus but it is really a great game with solid gameplay basics. Good work !