Eblobla by Steing

The rules : - When you have 5 cards or less in your hands, you end your turn. - At the beginning of your turn, you draw cards until you have 6 of them. - When a Blob spawns on a factory, it destroys it. - You win when the deck of blobs is empty, and there isn't any mob on the Labo - You lose when all the Labo is full and one more Blob spawns. - You can discard cards by dragging them to the trashcan.
You are a very famous professor, and you just invented a new species : THE BLOB ! But soon, the blobs would escape and try to take control over your laboratory ! You must stop them, or they will expand and become the only thing alive on earth !
This is a Solo Card Game !
Please enjoy this game ! We made it in 36 hours, since we only got an idea very late ! But we like very much our idea !
BOMBAIL Hugo - Code
GACHARD Pierre - Art
CLAISSE Jean - Game Design - Sounds
Our Facebook page : facebook.com/fafastud/
Our Twitter : twitter.com/FafaStud
| Windows | https://fafastudio.itch.io/eblobla |
| HTML5 (web) | https://fafastudio.itch.io/eblobla |
| Original URL | https://ldjam.com/events/ludum-dare/42/eblobla |
Ratings
| Overall | 234th | 3.734⭐ | 34🧑⚖️ |
| Fun | 212th | 3.656⭐ | 34🧑⚖️ |
| Innovation | 216th | 3.609⭐ | 34🧑⚖️ |
| Theme | 568th | 3.531⭐ | 34🧑⚖️ |
| Graphics | 464th | 3.609⭐ | 34🧑⚖️ |
| Audio | 300th | 3.406⭐ | 34🧑⚖️ |
| Humor | 283th | 3.214⭐ | 30🧑⚖️ |
| Mood | 363th | 3.379⭐ | 31🧑⚖️ |
| Given | 10🗳️ | 10🗨️ |
1. I think it was a bit too easy (I know that game balance is difficult to find during such a small time, so not a problem).
2. There should be somewhere written how many cards do you currently have in your hand, or how many cards you can/need to play to end the turn. I found myself counting my cards quite often.
I got to feel the running out of space where I couldn't place what I wanted because I was out of room! only problem was... its because I was doing too well!
Its a charming game and stands out positively! certainly unique & fun.
Some card were a litle bit too advanced and some maybe a bit basic. Would have liked more "in-between"s.
Maybe cards like "deal 2 damage then discard a card" that gives more risk-reward.
Game looked good and felt smooth, was a really nice submission.
Keep up the good work!
(oh and funny name too ahah)
Have a great LD!
Took some time to figure out what disenfectants do, but when I realized how important they actually are I managed to stop the Blobs. Yah... 5th attempt.
Maybe use an energy system instead of card amount, or limit the number of moves players can make per turn.
I liked the graphics and the music too.
Having actions and cards be essentially the same thing was a cool concept, but I'm not sure if it really worked out. Research ended up just becoming an instant play all the time, which isn't very strategically interesting. Also, optical fiber completely broke the game. Once optical fiber was obtained it was pretty much over.
Was overall pretty cool though, always interesting card game mechanics in some new and interesting twist. Great job!