Cursed Relics by altega

[raw]
made by altega for LD 43 (JAM)

Your goal is to obtain the Lantern of Ascension. You must climb the tower using the powerful relics you find at each floor.coverCropped.png

Ratings

Given 7🗳️ 7🗨️

Feedback

Taikuri
04. Dec 2018 · 07:06 UTC
Nice work! I found the concept of gaining powerful new abilities at a steep price to be quite interesting, especially with the teleport boots. However, the gloves making you get 1HKO and the introduction of the fast moving enemy at the same time made the game suddenly become very frustrating. Maybe consider making the price a bit less steep, or allowing the user to choose which items are active? Regardless, its clear you put a lot of work into this. Great job!
DigitalLimestone
04. Dec 2018 · 07:46 UTC
I really liked this game. The graphics are quite appealing and the sound effects were also quite effective. The teleport boots constricted your movement to almost 0 which was quite annoying, so less of a cost there would be cool. Overall, really good game. Very well done!
Jevgeni Orehhov
04. Dec 2018 · 08:14 UTC
Like in previous comments i found it frustrating that i couldn't move with the new shiny boots. But the it hit me even harder that i became so easilly killed.
Overal nice idea of gaining new powers while losing other at the same time.
Keep up the good work.
nucleartide
04. Dec 2018 · 08:38 UTC
Did a playthrough here: https://github.com/nucleartide/nuke-plays-games/tree/5055f78c1b2d27fcf7c140a7bddfcc55858b1747#cursed-relics

That was really cool! I do agree with Taikuri though with respect to the fast moving enemy. It feels like the difficulty hit a wall at that point. But really awesome game.
SlizzBen
04. Dec 2018 · 08:56 UTC
I like that graphic design and idea. I found 1 bug, if you end level when you attack, then the sword will stay in next levels and it make damage when collide, and you can repeat it on level 2 and now the sword wall save you )
JohnnyGinard
04. Dec 2018 · 18:03 UTC
Awesome, great work! :smile: :top:
Vimlark
05. Dec 2018 · 08:17 UTC
I found the Sword bug as well. It kind of added another strategic element as funny as it sounds. The look is great as well.