Blinding Light by Gaminbru
A small platformer about jumping over obstacles while you light grows, making obstacles harder to traverse.

| HTML5 (web) | https://gaminbru.itch.io/blinding-light |
| Original URL | https://ldjam.com/events/ludum-dare/40/blinding-light |
Ratings
| Overall | 411th | 3.6⭐ | 22🧑⚖️ |
| Fun | 385th | 3.5⭐ | 22🧑⚖️ |
| Innovation | 93th | 3.9⭐ | 22🧑⚖️ |
| Theme | 22th | 4.325⭐ | 22🧑⚖️ |
| Graphics | 683th | 3.3⭐ | 22🧑⚖️ |
| Audio | 588th | 2.806⭐ | 20🧑⚖️ |
| Mood | 543th | 3.316⭐ | 21🧑⚖️ |
| Given | 6🗳️ | 7🗨️ |
It reminds me when I go to bed at night when the house is all dark and I accidentaly hit a box on the floor or something haha :D
* You took the theme literally on the tin. You didn't do something special with it, you didn't do anything else. You just said "That theme, yeah. White circle. Expanding." and built around it. Okay, that might be exaggeration for me. Lightbulbs are cool. Like @mormert said, it's the reverse of darkness. Good work! Glad you didn't use something stupid.. like having too much bloom.
* The music could be a bit better. The main melody's volume should be a bit lower since that's the only thing that's consistent. That hi-hat though, a spark? You're improving the idea your character is a lightbulb that's on it's way turning into a sun that burns everyone's eyes!
* Invulnerability time. Either non-existent or could be longer. Just staying on the spikes for a second is not a good idea. At least give the people a chance and reset only when you have 0 hearts (♥<1) and not just 1 (♥==1).
* Checkpoints. I know you used states, my dear. Not the best way of going for it since it saves the health you have, too. So most of the time, I only have to go with 1 hit the rest of the way.
Otherwise, very innovative and I would recommend for people to play this either way! (I also suggest you give a screenshot and a cover for the entry. Gives people an idea what it is.)
Aside from the fact that lives did not serve much of a purpose as you quickly landed on 1 health and ended up being stuck with that for the rest of the level after that point, it was absolutely addictive and the visuals all line up.
Nice work :)
Unfortunately, not playing with headphones, so didn't rate you in audio, although I'm sure it sounds great.
EDIT: I also wanted to note that whenever I hit bullets or spike I stay frozen for a few seconds till I die. This didn't happen in the start of the game though.