Not Enough Room in this Space[bar] by fakefirefly

[raw]
made by fakefirefly for LD 42 (COMPO)

Have you ever rolled your face on your keyboard and thought: "Hey, I wish someone could gamify this. I also wish my friend could do this with me!"

Well random internet stranger, you are in luck! Not Enough Room in this Space[bar] brings you the lowest tier of gaming, playable with or without a friend. No limbs required! (You still need your head)

Mash keys on your keyboard to turn adjacent keys to your color. Try not to accidentally mash your opponent's keys, since there's no way for me to enforce the rules in real life. In fact, let's call that a feature!

Features

  • Heartpounding local multiplayer action!
  • Minimal UI elements so that more of your attention is focused on breaking your keyboard!
  • A pure experience showcasing one feature and one feature only!
  • A deep solo player experience nested within the multiplayer mode, as I can't prevent you from being Player 1 and Player 2 at the same time!
  • Download for Windows, Mac, and Linux at my Itch.io page. Link at the bottom of the page!

Known bugs

  • ​Sometimes the Left Brace key refuses to accept an input. This is a bug in Godot 3's export process. If you really want to mash your face against your keyboard, download the source from my Github​​ and the Godot 3 engine​ (they're both pretty lightweight). If anyone knows what might be causing this, any help would be appreciated. This is also why I am not providing an HTML5 version, as those have never worked for me.

Tools Used

clean-board.png dirty-board.png

Designer/Developer/Artist/Musician Retrospective

On a more serious note, my design for this game was way too lax. I originally had a few, very solid ideas lined up but decided to go with something more wacky at my roommate's suggestion. Instead of doing the planning work for how everything would work out, I just started work immediately and made things up as I went. Definitely not a good choice.

The coding for this jam did not go as planned. My initial design for how the code should have been structured was extremely sub-optimal. This made adding additional features beyond, mash buttons win game, difficult. You can take a look at the garbage on my Github page. Please pay attention to how overloaded each Key.gd class is with logic.

The art process was hampered by the fact I tried to procedurally generate each key that I needed instead of just creating a separate asset for each key. That was a mistake because it was a huge time sink, and the results of that endeavor weren't great. If I had to do it again, I would go for a hand-drawn look. It probably would have taken less time and the aesthetic would have fit the game better.

The music creation process went the best for this jam. I got everything slapped together in about 5 hours, which I think wasn't too bad. I liked the result but the energy of the music probably fit a more structured, arcadey kind of game more.

Ratings

Overall 506th 3.146⭐ 26🧑‍⚖️
Fun 323th 3.313⭐ 26🧑‍⚖️
Innovation 54th 3.904⭐ 28🧑‍⚖️
Theme 427th 3.404⭐ 28🧑‍⚖️
Graphics 456th 3.02⭐ 27🧑‍⚖️
Audio 212th 3.271⭐ 26🧑‍⚖️
Humor 101th 3.292⭐ 26🧑‍⚖️
Mood 532th 2.5⭐ 25🧑‍⚖️
Given 23🗳️ 19🗨️

Feedback

coldfire83
13. Aug 2018 · 03:08 UTC
Had plenty of fun rolling my face on the keyboard, until I got an enter key in my eye :laughing: . On a more serious note, the music was pretty nice, and it does look pretty nice, but gameplay isn't fun for more than 30 seconds or so. Not seeing where running out of space theme comes in.
🎤 fakefirefly
15. Aug 2018 · 14:42 UTC
Hey @coldfire83 thanks for playing! The running out of space theme comes in when you play with another person. The idea was that with 2 people mashing keys on the keyboard, both people would quickly run out of space for their hands to mash keys.
Raivk
15. Aug 2018 · 15:36 UTC
Fighting on a keyboard for keys on a virtual keyboard. Oh god this is fun ! ENHANCE IT, GO ESPORT, GO WORLDWIDE, YES YOU CAN !

I want to see Esport on this game so bad.
Albin
15. Aug 2018 · 15:41 UTC
Really fun game with a great concept! Music and art is good too. The only bad thing I could find was that it felt a little awkward when my mom came in on me with my hands behind my back, furiously faceplanting my keyboard and rolling around on it with my face :/ other than that it was great fun, keep it up! (Edit: Tried it with my brother and I think we both got a mild concussion lol)
Joshuc
15. Aug 2018 · 15:42 UTC
This game is a great idea, and I think is fun, but I didn't quite understand why the keyboard was tilting, so maybe I think you could explain that.
🎤 fakefirefly
15. Aug 2018 · 16:01 UTC
@raivk Thanks for playing! Look for it on ESPN when we become a real esport haha

@albin Glad you enjoyed it, try to not to break your keyboard!

@joshuc Thanks for playing! I added the keyboard tilting as some visual feedback. I thought it would be amusing to see the virtual keyboard start tilting to mimic a physical keyboard getting pushed around (assuming the players were slamming the keys on the keyboard had enough)
siimer
15. Aug 2018 · 18:58 UTC
The gameplay got boring a little too fast but the music and art was on point :)
Lipsch
15. Aug 2018 · 19:00 UTC
Sadly it's hard to play with a different keyboard layout :( I got the idea.. but I don't think such a game is for me since it litteraly is just button smashing :D Anyway, good visuals and sound.
🎤 fakefirefly
15. Aug 2018 · 21:04 UTC
@siimer Thanks for playing anyways!

@lipsch Thanks for playing! I considered adding a layout for ISO keyboards but I didn't have one of those laying around to test.
Fenderbate
15. Aug 2018 · 21:06 UTC
I have a Hungarian QWERTZ keyboard but the game was still playable :smile: my only complaint is that the music is FU*&@}] loud and I almost crap my pants when I opened the game :c
goudagames
15. Aug 2018 · 22:28 UTC
I have a custom keyboard layout, so I couldn't get to some keys on the keyboard for some reason. It was still pretty interesting though, and I could imagine it being a lot of fun with two players (I played solo). Over all a solid entry! Although the music was WAY to loud when the game started, I had to throw my headset off.
Truc_e
15. Aug 2018 · 22:41 UTC
Wow first multiplayer game I've seen! Played well and was fun to play although I don't understand the win condition. And the game doesn't scale to the window (Very easy fix in Godot just enable it in project settings). The sound was loud but I liked it a lot, very neat concept!
Darenn
15. Aug 2018 · 22:44 UTC
That was awesome ! I hope people will rate this game after playing in multiplayer, I can imagine the fun. I think that in this kind of game, a lot of fun is really created by the players, as they can create rules themselves. And you can be proud of creating a game like that. I read your dev note, even with your problems, you achieved to do something interesting, well done ! :thumbsup;
Pennycook
17. Aug 2018 · 01:04 UTC
The music is great, and I really like the idea. I played it by myself (:slight_frown:) but I can see how it would be more fun with multiple players.

Is it possible to win? I filled the keyboard with blue but nothing seemed to happen.

I understood what was going on with the tilting mechanic, but it felt to me like it was implemented backwards -- it should tilt _towards_ the side with the most points, rather than away from it, as though both players are placing weights on a scale.
🎤 fakefirefly
17. Aug 2018 · 18:50 UTC
@fenderbate Thanks for playing! I'm actually surprised it works on that layout, so that's good to know in the future :) Sorry about the music volume, I'll have to fix that in the next release.

@goudagames Thanks for playing! Unfortunately, I've hardcoded (gasp) all the keys to the virtual keyboard due to time limitations. That's probably why some keys won't work on some keyboards. I'm sorry about the volume, I'll fix that in the next release.

@truc-e Thanks for playing and for the advice! There isn't really a win condition besides turning all the keys to your color. There was going to be a scoring system but I couldn't get it working correctly in time. Sorry about the volume, I'll fix that along with the scaling.

@darenn Thanks for playing! That was definitely what I was going for, kinda going back to an actual, physical game like [Rock 'Em Sock 'Em Robots](https://en.wikipedia.org/wiki/Rock_%27Em_Sock_%27Em_Robots)!

@pennycook Thanks for playing! Don't worry, I played the game by myself a lot too for testing ;) There is no win condition besides turning everything to one color. I was planning on having some sort of scoring in the game, but I couldn't make it work correctly before the deadline. The tilting mechanic is slightly bugged right now but I'll try to figure that out.
skippynose2
17. Aug 2018 · 20:17 UTC
Really fun game enjoyed the music very much. I liked the tilting mechanism. One thing that I think should be implemented is that it displays the winner as soon as all the keys on the keyboard are filled. Overall great game, great audio and background music and good job on finding a new way to implement the theme. Anyway have a good day.
Team Infernus
17. Aug 2018 · 22:30 UTC
Cool concept. I played against my friend who has much bigger hands than me and I got trounced.
🎤 fakefirefly
18. Aug 2018 · 00:13 UTC
@skippynose2 Thanks for playing and for the feedback! I was working on a scoring system, but I couldn't get it working correctly before the deadline.

@team-infernus Thanks for playing! That was my experience too. I found that pushing the other person over can offset their big-hand advantage :)
honey
18. Aug 2018 · 07:35 UTC
Very original idea!
Cydouzo
18. Aug 2018 · 16:36 UTC
One of the gems of this Ludum Dare!

Great concept and great job!
lekkel124
21. Aug 2018 · 13:50 UTC
We had much fun playing this game with my sister. It is just a shame we have an AZERTY keyboard, and that it was quite hard to match the correct keys.

Otherwise, it was fun as it was, but with no proper end state, we ended up maching keys until **TOTAL DOMINATION** of the keyboard.
🎤 fakefirefly
23. Aug 2018 · 23:56 UTC
@honey Thanks for playing!

@cydouzo Thanks for playing!

@lekkel124 I'm glad you and your sister had fun playing! Due to time constraints, I could only include a layout for QWERTY keyboards. There's no proper end state, but you can imagine the game is over when you eventually break your keyboard :P
loyance
01. Sep 2018 · 00:36 UTC
This was truly something, and it does provide entertainment when playing with friends. The music is most definitely the thing I liked the most. The unfortunate part is that the game has no goal, which was said before. Besides that, a very nice entry