Escape from Tiny World by KyTn

[raw]
made by KyTn for LD 38 (COMPO)

Sin título.png

Hi folks!

Escape from Tiny World is a puzzle survival game where you are Mike, a little prisoneer in a tiny and cubic world. You need to escape from here modifing the world.

Please, play, comment and enjoy!!

  • Official Gameplay https://www.youtube.com/watch?v=YQsvVyxug88

  • itch.io link: https://itch.io/embed-upload/451410?color=333333

Game controller recomended :video_game:|| Keyboard & mouse accepted! :keyboard:

Keyboard & Mouse

Controlling Mike

WASD: control Mike mouse: move camera Tab: change to controlling World

Controlling World

AD: change selectors Space: move world slices Tab: change to controlling Mike

Game Controller

Controlling Mike

Left joystick: control Mike Right joystick: move camera Left joystick button: change to controlling World

Controlling World

L/R button: change selectors A/B button: move world slices Left joystick button: change to controlling Mike * TWITTER: https://twitter.com/KyTnGameDev * SOURCE CODE: https://github.com/KyTn/EscapeFromTinyWorld

About me

My name is Angel Cayetano, I'm cofunder and game dev on Ninja Code Studio, where we are currently working on Taps & Dragons: Idle Heroes, a clicker game for iOS and Android.

Please, if you have something to say, I read you on twitter, or email me at angel DOT kytn AT gmail DOT com.

QA_Icon.png

Ratings

Overall 330th 3.167⭐ 26🧑‍⚖️
Fun 414th 2.75⭐ 26🧑‍⚖️
Innovation 28th 4.083⭐ 26🧑‍⚖️
Theme 157th 3.708⭐ 26🧑‍⚖️
Graphics 472th 2.542⭐ 26🧑‍⚖️
Audio 409th 1.611⭐ 20🧑‍⚖️
Humor 409th 1.95⭐ 22🧑‍⚖️
Mood 455th 2.524⭐ 23🧑‍⚖️
Given 9🗳️ 10🗨️

Feedback

souldeux
23. Apr 2017 · 22:43 UTC
Cool concept! Rotating the individual world sections feels very smooth and satisfying.
keckles
01. May 2017 · 19:09 UTC
im not sure if its just the browser version (thats the only one i tried) or what but the world rotating thing was broken :/ other than that its pretty good, pretty good gui/title screen for a game jam
Breno_M
01. May 2017 · 19:25 UTC
The concept of rotating sections of a small world is quite interesting. However, the game could use some detail in both the characters and the environment. Also, the background is somewhat off. Nice puzzle game.
Jon Tiburzi
08. May 2017 · 01:15 UTC
A good proof of concept. Rotating the sections of the world like a Rubik's Cube is a really intriguing and satisfying mechanic! Switching between input modes worked well and the transition was really nice. I did have trouble moving around as Mike due to sticky collisions with the walls.
Louspirit
17. May 2017 · 11:54 UTC
Good gameplay mechanics, I liked that there were bloc to hide from the lasers. I like the shadows.
You could improve the character and design graphics. I miss some music and sounds.
Also I collected the 7 gems and nothing happened.
I found another bug : if you try to move the world where you are, it is red, and if I move to another zone, the previous one is still red. You need to move the cursor back and forth to unlock it.

Need cookie here ! :smile: https://ldjam.com/events/ludum-dare/38/dung-beetle
Sintinium
17. May 2017 · 11:54 UTC
Pretty neat game. The rotating segments make for a really fun concept!
fanatrick
17. May 2017 · 11:54 UTC
Concept was nicely executed, but I felt the graphics weren't unified and the game sort of just played itself, mostly in a trial and error fashion.
zgragselus
17. May 2017 · 12:05 UTC
Concept is nice, the keyboard controls are somewhat strange - and I was able to bug myself few times. The actual execution could use a bit more polish (but hey, which game on Ludum Dare don't).

I believe that using controller is a game changer here - compared to keyboard. Congratulations on making game and keep up the good work.

:cookie:
krammetje
17. May 2017 · 12:07 UTC
Interesting game. Could use some audio and better graphics, but overall fun game.
AyyAmThe1
17. May 2017 · 12:16 UTC
The concept is nice, but the controls are a bit strange with a keyboard anyway. The graphics are kinda inconsistent, but it pretty fun once you get used to the controls.
Turbo Hermit
17. May 2017 · 12:21 UTC
The concept is really cool! Definitely worth another round of polishing though, took me like 5 deaths before I knew what was going on. Controls are a bit wonky though.

I suggest having a fixed camera angle, like the one you use to flip worlds, for moving around too. It gives more overview and alienates the player less.

But the idea is super dope.
Joshua Stone
17. May 2017 · 12:26 UTC
Interesting game! I got 8/7 gems so there might be some bugs, but overall it's a very good concept! :grin:

Oh, and if you could check out my game that would be a huge help!
fpwong
17. May 2017 · 12:38 UTC
Really cool mechanic! Missed the part where it said press tab to toggle, so took me a while to figure out how to play but once I did it was quite fun. Main complaint is that getting stuck on walls was so frustrating. An easy fix if you don't have time to do full collisions: when you overlap a wall, push the player away from the wall by making a vector (wall's position - player position). Other than that game was fun! :cookie: :cookie: :cookie:
CaylebLucas
17. May 2017 · 12:41 UTC
Really cool idea :) plays well and the spinning of each part of the world is a really cool mechanic :)
pascalman
17. May 2017 · 13:21 UTC
Good original idea. Collision with walls is very hard and is game has end? I get 8/7 gems and nothing happen.

![Capture.PNG](///raw/ad6/2/z/470d.png)

Great job!

*Edited:*

Sorry, i stood near the exit and did not see it! WhAha!

![Capture2.PNG](///raw/ad6/2/z/470e.png)
Anubhav Kashyap
17. May 2017 · 13:37 UTC
Good game!
howardcs
17. May 2017 · 14:15 UTC
I escaped! Weird and interesting mechanic but it worked. Good game.
RisinGoat
17. May 2017 · 14:45 UTC
I really like 3D games that force the player to understand the 3D space they are navigating. Great work with those mechanics!
ValerioSevilla
17. May 2017 · 16:07 UTC
Nice concept! The repositioning of the different world parts looks and works really well. Found controls a bit tough, at least with keyboard and mouse.