Orbital Rescue by sanojian
Use your space grapple to navigate the planets and asteroids to find your loved one before your fuel runs out. Made in 72 hours for Ludum Dare 39 with the theme: Running out of power.


Game made by The Lax Viking team
https://laxvikinggames.blogspot.com
https://twitter.com/laxvikinggames
| HTML5 (web) | https://wild.itch.io/universe-hopper |
| Original URL | https://ldjam.com/events/ludum-dare/39/orbital-rescue |
Ratings
| Overall | 325th | 3.5⭐ | 22🧑⚖️ |
| Fun | 225th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 241th | 3.381⭐ | 23🧑⚖️ |
| Theme | 333th | 3.619⭐ | 23🧑⚖️ |
| Graphics | 386th | 3.619⭐ | 23🧑⚖️ |
| Humor | 169th | 3.167⭐ | 20🧑⚖️ |
| Mood | 284th | 3.474⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 12🗨️ |
I really need to train with that planet-grappling though.

But the fact that I finished it in spite of its difficulty also proves how fun it was to play :)
Mechanics were solid, controls were tight, and graphics and audio were fine. Reducing the difficulty would've reduced the frustration in some of the later levels.
- physics based puzzles
- 'This princess is in another castle' jokes
- clean graphics
Things for improvement
-totoral/dementraion on how the grapling hook works.
-ability to aim the hook
-clearer 'how things interact' - takes quite a bit of trial and error to figure things out, which gets anoying with some of the 'pixel perfect'ness that happens at times
Also I had the same bug that @obidubi, in some of the levels the grapple retracted randomly (I think it's linked to the small planets falling apart, I'm not sure)
I like the graphics and nice atmospheric music, but the sound effects were too raw for me, ruining the spacey mood. Nice job overall! (oh, and I got the grappling retract bug too)
I just found the game a little too harder ^^
I got stuck in this level :/
Well this was a fun really interesting game, I love the mechanics of the game and how challenging it is. Nice use of the theme in it.
Overall is a really fun game. Good Job!!