Orbital Rescue by sanojian

[raw]
made by sanojian for LD 39 (JAM)

Use your space grapple to navigate the planets and asteroids to find your loved one before your fuel runs out. Made in 72 hours for Ludum Dare 39 with the theme: Running out of power.

orbitPlay.gif

orbit2.png

Game made by The Lax Viking team

https://laxvikinggames.blogspot.com

https://twitter.com/laxvikinggames

Ratings

Overall 325th 3.5⭐ 22🧑‍⚖️
Fun 225th 3.476⭐ 23🧑‍⚖️
Innovation 241th 3.381⭐ 23🧑‍⚖️
Theme 333th 3.619⭐ 23🧑‍⚖️
Graphics 386th 3.619⭐ 23🧑‍⚖️
Humor 169th 3.167⭐ 20🧑‍⚖️
Mood 284th 3.474⭐ 21🧑‍⚖️
Given 23🗳️ 12🗨️

Feedback

eptwalabha
01. Aug 2017 · 22:21 UTC
This game is rather difficult, but fun to play.
I really need to train with that planet-grappling though.
Nordtraveller
02. Aug 2017 · 09:13 UTC
It`s nice game, but better to play that without sound. I have a tip, you need to do a delay on engine sound, now you have it in update(), right? So, before you sound ends you start play it again, what makes that annoying noise.
Hels
02. Aug 2017 · 10:13 UTC
I didn't manage to beat it but the gameplay is really addictive and I love the little planet sprites, they're so cute
chispaLBC
02. Aug 2017 · 10:19 UTC
The game is fun but some levels are too hard. it would be great to have a restart so you don't have to wait until you die :)
thomz12
02. Aug 2017 · 10:30 UTC
Took me a while to find out I had to grappel on the planets, instead of just aiming for them. The game is pretty difficult, and I had fun trying. Great job!
Thuvareyn
02. Aug 2017 · 10:33 UTC
At the start, the game is hard but once au caught it, it became very fun to play.
jusw85
02. Aug 2017 · 12:39 UTC
This game was so hard I feel compelled to post a screenshot of the ending to prove I finished it:
![d.jpg](///raw/814/2/z/85c1.jpg)

But the fact that I finished it in spite of its difficulty also proves how fun it was to play :)

Mechanics were solid, controls were tight, and graphics and audio were fine. Reducing the difficulty would've reduced the frustration in some of the later levels.
obidubi
02. Aug 2017 · 17:24 UTC
This is a very good game! I really liked the grappling mechanic and it was also very challenging. I had some difficulty on a few levels until I got the hang of it. The graphics and music were great and really set the mood. I did find that on one of the levels I had trouble shooting out the grappling hook, which would shoot out a little bit and then retract again before it extended all the way, but it only happened on the one level (Sorry I couldn't tell you which one). Overall, this is a very good entry, great job!
AdroitConceptions
02. Aug 2017 · 19:57 UTC
Things I liked
- physics based puzzles
- 'This princess is in another castle' jokes
- clean graphics

Things for improvement
-totoral/dementraion on how the grapling hook works.
-ability to aim the hook
-clearer 'how things interact' - takes quite a bit of trial and error to figure things out, which gets anoying with some of the 'pixel perfect'ness that happens at times
blaster391
02. Aug 2017 · 20:20 UTC
Really interesting mechanic, I found it difficult at first but after a few tries to get a grip on how the grapple feels to use it's great. Graphics is really good too. I did find it was a little too hard for me near the end, but that's personal preference.

Also I had the same bug that @obidubi, in some of the levels the grapple retracted randomly (I think it's linked to the small planets falling apart, I'm not sure)
Poffle
02. Aug 2017 · 22:10 UTC
Really difficult but pretty entertaining and you nailed that retro feel. I had trouble getting the timing of the grappling hook on top of even getting the right trajectory so I think it could definitely afford to be a touch more forgiving. I had fun though. Great job! :)
raaaahman
03. Aug 2017 · 09:43 UTC
Well made game. Gameplay mechanics are simple to understand but takes some practice to get used to, and levels are challenging, in fact I quit in the U-shaped asteroids level, too much tries and the destructible rocks stress me out.

I like the graphics and nice atmospheric music, but the sound effects were too raw for me, ruining the spacey mood. Nice job overall! (oh, and I got the grappling retract bug too)
karreg
04. Aug 2017 · 12:21 UTC
Good work ! I enjoyed the game !
I just found the game a little too harder ^^
Sir Daniev
05. Aug 2017 · 18:00 UTC
Really enjoyable planet slinger. Just a little too hard and the lack of any tutorial kinda frustrated me in the beginning.
TheFlyingKeyboard
06. Aug 2017 · 19:44 UTC
Really fun mechanics of gameplay, would like to see it grow bigger in the future. It is a little bit too hard in my opinion, especially trying to catch planets. It rquiers player to be very precise, and think about every action. The graphics are nice, they remind me some retro games. Really nice entry for Ludum Dare. Great Job!
Sebastian-M
07. Aug 2017 · 03:32 UTC
![Captura.JPG](///raw/a70/8/z/8bdd.jpg)

I got stuck in this level :/

Well this was a fun really interesting game, I love the mechanics of the game and how challenging it is. Nice use of the theme in it.

Overall is a really fun game. Good Job!!