A Colony's Abyss by SJCRPV

[raw]
made by SJCRPV for LD 39 (JAM)

Welcome to "A Colony's Abyss". This simple prototype game was made by myself in 72 hours. The goal is to reach the planet assigned for your colony ship, but there's a problem. Things have been going downhill and when you're woken up from your pod to take your shift as the ship's Captain, you learn that you may not have enough resources to get there. It's up to you to manage your ship and make the decisions to make sure you get there. Don't run out of power, don't let morale sink too low and don't let everyone die.

Images: http://i.imgur.com/Dq0XlSt.png http://i.imgur.com/aWAMrYu.jpg http://i.imgur.com/MOAFQql.png

INSTRUCTIONS: Number keys for the event options. Mouse for the buttons.

Background was taken from http://iliketowastemytime.com/space?page=4

Ratings

Given 11🗳️ 0🗨️

Feedback

Cardinal90
02. Aug 2017 · 08:55 UTC
Simple, but nice. Some good texts. A lot of guesswork though.
mennchen22
08. Aug 2017 · 08:50 UTC
Simple game but really nice. Keeped me until i got to the last warp and the story was nice as well!
:upside_down: Well done!
jayluvsdivn
12. Aug 2017 · 21:19 UTC
Kinda repetitive at times when I played I got the same couple encounters in each system I visited, neat concept though :)
🎤 SJCRPV
13. Aug 2017 · 14:19 UTC
@jayluvsdivn
Yeah, I left the events towards the ending hours and only wrote a few in a bit of a rush. I wanted a lot more of them, but time was of the essence :P
🎤 SJCRPV
13. Aug 2017 · 14:24 UTC
@cardinal90
Yeah, I didn't have time to put in place my idea to avoid that. I'm glad you liked the writing though :D
Joe Cowman
13. Aug 2017 · 21:32 UTC
You should've known better than to put a dog in charge...
![Capture.JPG](///raw/bc5/z/8df6.jpg)

(Nice game btw)