Aliens vs Rng by Valicitor

This was my second time entering the LD compo, and this is my entry this time around, I drew inspiration from "cards against humanity" and tried to lean towards that sort of dark humor.
With the time constraint I wasn't able to add as much content as I'd of liked to cram in so please forgive the lack of options available at the moment.
Tools Used: Visual Studio 2015, Photoshop 2017, HTML5, Javascript, JQuery 2.1.4
I have since updated my Entry post-jam, so please take that into consideration
Itch.io:
https://valicitor.itch.io/aliens-vs-rng
Newgrounds:
http://www.newgrounds.com/portal/view/692441
GameJolt:
https://gamejolt.com/games/aliensvsrng/251980
| Original URL | https://ldjam.com/events/ludum-dare/38/aliens-vs-rng |
Ratings
| Overall | 395th | 3.021⭐ | 49🧑⚖️ |
| Fun | 484th | 2.479⭐ | 50🧑⚖️ |
| Innovation | 319th | 3⭐ | 50🧑⚖️ |
| Theme | 255th | 3.438⭐ | 50🧑⚖️ |
| Graphics | 166th | 3.708⭐ | 50🧑⚖️ |
| Audio | 166th | 3.233⭐ | 45🧑⚖️ |
| Humor | 57th | 3.6⭐ | 47🧑⚖️ |
| Mood | 264th | 3.128⭐ | 49🧑⚖️ |
| Given | 40🗳️ | 62🗨️ |
Is there a way to reset the game? I killed all the military but then even in a 'new' world (with the dice button) it always said that there is no military anymore.
The only bug I can find is the same event conclusion message sometimes repeating for multiple different events.
Those aliens sure were aggressive. A 0 population planet is much more peaceful, my job here is done.
RNG FTW! :game_die:
Still, I had a chuckle at some of the events/options. Well done.
If you want to check out our own game, here is a link:
https://ldjam.com/events/ludum-dare/38/42-mikronikus
Some feedback would be really appreciated!
Overall good game idea that can be expanded in multiple ways.
And I think I would've liked the gameplay too, if I hadn't encountered what looked like a lot of bugs. Some times the text I got as a result of my choice had nothing to do with what I was choosing. Like when a fight over a plot of land happened and my answer gave me the "the caste has been abolished" text. Also, some stats (like aggression) seemed unaffected even when it said aggression rose. Growth didn't seem to do anything either.
I like the concept, and the humor is great, but unfortunately the technical difficulties made me unable to actually play the game very much.
Thanks to you all for pointing out the bug, it looks like I've fixed it and have uploaded the fixed version.
I am also aware that there are not many cards in the game currently, there are only 4 and because the game selects a card (randomly), there is a chance you will draw the same card repeatedly, I intend to create more cards post jam so look forward to that.
Probably a bit too random for my taste, and unpredictable. This could be very good though if there was something more to do while you wait for messages (like some kind of resource management).
- lots of spelling errors haha. 'intelligence' for example
- LOVE the music, really set the mood.
- great art and look
- it wasn't obvious exactly what the dice does. is it basically just like restarting?!
Awesomejob :D
I left you a rating. Good luck!
FYI, it looks like the repeating bug mentioned on your itch.io page may not be fixed on the build played in-browser as I got the same event multiple times in a row. Not sure if that's what you intended or not.
The one thing I wish is that I could see what my current world state was when making decisions on the cards.
The semi-random graphics, the UI and the music sets a pretty good mood, and you definitely have a promising platform for further development. The stats of the planet (which are changed by the current options) does not seem to have much of an effect currently? The main stat having an effect at the moment, seems to be the population count, which seem to just stop events from happening anymore, once the planet is dead.
I liked the dark humor of the game and current options, as well as the randomly generated planets (and their info stats). I laughed when I saw the age of one of the planets listed as "dragon". When/if the planet info stats have an effect on the planet itself, it would be useful to have some kind of overlay displaying this effect.
I am looking forward to seeing which additions you make to the game post-LD.
>Civil war ensues.
>Assuming direct control.
>Barren world remains.
great idea! I really wanted to find our more :)
for that time and a 1 person team, wow!
the graphics are simple and pretty, really satisfying for my eyes, and I have a thing for aesthetics, hence I'm right! :P
What would be nice to add if you plan to continue working on this game would be some kind of timer (unless time doesn't matter, I didnt really get that)
also, more events you need to actively avoid/react to (and the ability to pause) other than the chatboxes I mean, more like those little spaceships,
I think it would be really cool to have two different game mechanics (deciding/fighting) and put an interesting spin on your game :)
again, nice work!
rated <3
One concern about the UI: The power/menu and RNG/restart buttons are right under the event responses. I could see someone accidentally double-clicking and losing their progress.