Virus: Rabbit by Rob Parker
In Virus: Rabbit you play as a self-replicating resource consuming virus. You must travel from room to room infecting the machine and consuming resources.
Once you have defeated the security measures in the room you can move onto the next, you must move onto the next room before the current room runs out of memory space.
This game was created for the Ludum Dare 42 Jam by a small team of 4 people (and 1 dog)
Controls
W, A, S, D or Arrow Keys - Move around Mouse - Aim Left Click - Attack

Team
- Rob Parker - Programming, "Art", architecting,
- Josie Messa - Programming, bug finding, Coffee fueled screeching
- Chris Bean - Programming, Supplier of pastries, level design
- Matt Rattley - Music, Remote support, Gif finder
Special Thanks
- Spotify - endless music
- The handful of people who joined the twitch stream
- Redbull/coffee
- Mite, the 12 year old cocker spaniel for distracting us.
- Ed Moffatt for the creating our "company" logo.
Ratings
| Overall | 1022th | 2.972⭐ | 55🧑⚖️ |
| Fun | 1053th | 2.726⭐ | 55🧑⚖️ |
| Innovation | 738th | 3.037⭐ | 56🧑⚖️ |
| Theme | 889th | 3.113⭐ | 55🧑⚖️ |
| Graphics | 928th | 2.926⭐ | 56🧑⚖️ |
| Audio | 645th | 2.75⭐ | 54🧑⚖️ |
| Humor | 528th | 2.712⭐ | 54🧑⚖️ |
| Given | 69🗳️ | 32🗨️ |
Fighting is missing some form of feedback, it feels like hitting the air.
But otherwise cool idea and great execution!
@the-shadermaster - I'm happy to hear you noticed and thought the graphics were glitching out because that was the effect i was going for. As you noticed, they are viruses so i wanted them to be glitchy.
@zayah0-0 - unfortunately that is a bug, we think it's because when the spawned rabbits spawn they briefly collide with your rabbit which causes you to move. We didn't find a way to fix it in time or properly diagnose it so i guess it's a "feature".
@jokku - Thank you for the feedback, in future i may go for a slower speed but we wanted a kind of manic feel to it and the fast movement speed definitely added that. Although i guess we could of lowered it a tiny bit.
The concept is interesting to me and I think the game has a potential to grow into something (e.g. some sort of casual game).
I was at first a bit confused when I attacked enemies, not knowing if it worked or not. Maybe this would be something to add, a visual or audio effect as feedback for a successful attack.
The concept is cool and I like those funny rabbit viruses fighting against firewall and others!
Good submission!
If I had just one bad thing to say, it's that you don't have enough feedback when you hit an enemy.
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
https://ldjam.com/events/ludum-dare/42/dark-lord-ludum-dare