Snowday by Jon Tiburzi

Here's my entry, Snowday — it's a gentle game about playing in a fresh snowfall. Enjoy ~
Download Link: https://jontiburzi.itch.io/snowday
Game Soundtrack https://jontiburzi.bandcamp.com/album/snowday-ost
Credits: http://jontiburzi.com/

| Original URL | https://ldjam.com/events/ludum-dare/38/snowday |
Ratings
| Overall | 129th | 3.844⭐ | 47🧑⚖️ |
| Fun | 607th | 2.717⭐ | 48🧑⚖️ |
| Innovation | 553th | 2.8⭐ | 47🧑⚖️ |
| Theme | 452th | 3.304⭐ | 48🧑⚖️ |
| Graphics | 33th | 4.604⭐ | 50🧑⚖️ |
| Audio | 7th | 4.511⭐ | 49🧑⚖️ |
| Mood | 3th | 4.729⭐ | 50🧑⚖️ |
| Given | 17🗳️ | 17🗨️ |
It reminded me of my childhood.
Man, you need to make people know about your game, it may be the best entry out there on this Ludum Dare!
@eveningwayward Thank you for your kind words! They really made my day. I'm so happy to hear it reminded you of your childhood :)
i left the house then reentered for a game over... then i checked out a couple ponds and saw a bird...
I could jump but... for why? haha!
loved the camera follow stuffs on the duder too, just wanted more of a game, ya know?
:smile:
This game is all about the atmosphere and while it may get flak for not having typical game elements it is good. Very solid visuals and the audio adds to the experience. Hopping along in the snow out to the docks, short jumps, long jumps, and the creaky boards.
Simple, short, but sweet.
I think you really captured the pleasant solitude of a silent walk in the winter. I think it is a fun experience - not every entry has to be an active game. I do kind of wish I could make snowballs or knock snow off of trees, through. :grin:
Nice job :)
- Excellent attention to detail in the sound design -- love how the footsteps change when walking on the docks
- The subtle film grain, which gives everything a kind of vintage warmth
- The camera pan out over the water
- I particularly like the sprites for the large evergreen trees
Out of curiosity (these are not meant as critiques):
- Did you consider a parallax scroll effect on the trees and mountains in the far background? If yes, what led you to decide to keep all of the background elements fixed?
- Are you rendering with the GPU or the CPU? I'm not confident I'm getting a consistent 60 fps. (Well, perhaps I am. I didn't investigate too deeply...) On my monitor on my machine, I notice a flickering effect on edges of high contrast pixels, while walking but more so while jumping forward. I wonder if it's just my box, or a consistent behavior of the game -- if the latter, I wonder what can be done to mitigate the flicker? Of course, I only noticed this because of how serene the rest of the visuals are :)
I suppose there was one other thing that broke immersion a little bit, and that was that when stepping away from the edge of the either dock and walking back toward solid land after staring out over the water a while, the camera has to pan back to center on the player character, and I thought it snapped back uncharacteristically fast.
Ps for the impatient life-passbys. I found the press spacebar quickly will give you a acceptable move speed.
Nice work! :thumbsup:
@aaranos Thanks for the tip -- I forgot about the donate popup on Itch. And thanks for your kind words!
@stanislav A snowflake eating feature would be a lot of fun :)
@endlessplumber Thanks for the ideas! I glad you enjoyed the experience :)
@coderjoe I originally wrote a shader for the noise effect, but ended up just drawing a pre-rendered texture across the screen. Easier implementation! Though I did make the pre-rendered texture using my shader. So, it was useful in the end!
@megalink Thank you!
@joyfired It's a thin line between content and experience, for sure! Thanks for your comment :)
@lennart-jansson Thank you for your in-depth analysis! I'm glad you noticed some of those small details :) As far as your questions: 1) Yes, I originally did add a parallax effect. But, I removed it because it looked weird and was slightly distracting (in particular, it conflicted visually with the noise effect, which moves at the same rate as the player). 2) Rendering with the GPU. The game runs at default 30fps :P I'm not sure about the flickering. What's your monitor resolution? Perhaps I will investigate. Thank you so much for your questions and kind words!
@jorbits Nope, not much gameplay! It's more about being immersed in a small moment in life :)
@arcticmattekar Thank you! I also love C418's music in Minecraft -- very beautiful.
@zaibakk Thank you for your kind words! Glad you enjoyed it!
@palemachine Your idea for more small, random interactions is a good one! Like, little things to discover on your walk through the snow. Thanks for mentioning!
@drestuff I really like your idea of lying down in the snow. That could be really fun too :)
Good job!
@fran-segura @zach-bracken @parkdraws Thank you for playing ^‿^
Love the relaxing atmosphere here, the sound of the footsteps in the snow and the minimalistic pixel art!
Good job!
Thanks for the game.