Kritter Keeper by Archimagus
Congratulations! You’re the new Kritter Keeper of an alien zoo! You’re tasked with caring for the needs of the various alien Kritters that inhabit the Kritter exhibit. Over time, more and more Kritters will be dropped into the exhibit and you’ll have to take care of all of them. As you meet the needs of the Kritters, you will gain points that increase your overall score. Your supervisor, in his infinite wisdom, has decided that the higher your score, the faster he’ll drop in new Kritters for you to take care of. Every time you fail to meet a Kritter’s need, they'll become sad and change colors! If you fail to meet a Kritter’s needs 3 times, they'll die! If three Kritters die… you’re fired!
Can you become the top Kritter Keeper in the world? Only time (and the leaderboard) will tell.
The game starts pretty slow, keep going if you think it's too easy.
Controls - Use Q or click on the 1st button to change your cursor to the Food icon. - Use W or click on the 2nd button to change your cursor to the Water icon. - Use E or click on the 3rd button to change your cursor to the Care icon. - Use R or click on the 4th button to change your cursor to the Heal icon. - Use T, click your right mouse button, or click on the 5th button to change your cursor to the Grab icon.
To care for Kritters, watch them closely and a need bubble will appear on them. Change your cursor to the matching icon and click on the Kritter to fulfill that need. Kritters needs must be met quickly, so act fast! You can also pick Kritters up with the Grab icon and move them around the exhibit to make them easier to manage. Lastly, the Heal icon is special. A Kritter won’t ask to be healed, but at any time a Kritter is sad and has changed colors you can click them with the Heal icon to restore them by one level. You cannot heal a Kritter beyond their initial health.
Good luck Kritter Keeper!
Post Jam Update - Lowered the volume of the achievement sound.
* Update 2 * - Pushed Leader Boards to the live Game Sparks service. Required a re-upload of the game to target the new leaderboard location. No Gameplay changes were made so this plays identical to the original upload with the exception of the above achievement sound volume change.
Ratings
| Overall | 290th | 3.716⭐ | 69🧑⚖️ |
| Fun | 469th | 3.425⭐ | 69🧑⚖️ |
| Innovation | 621th | 3.112⭐ | 69🧑⚖️ |
| Theme | 24th | 4.313⭐ | 69🧑⚖️ |
| Graphics | 489th | 3.619⭐ | 69🧑⚖️ |
| Humor | 446th | 3.182⭐ | 68🧑⚖️ |
| Mood | 464th | 3.424⭐ | 68🧑⚖️ |
| Given | 19🗳️ | 23🗨️ |
;) Nice job. Keep up the good work!
Started out quite boring in my opinion, but after the 20k points, it started getting challenging and really fun.
Feels really solid, good job overall.
Nice to see a high-score system too.
The leaderboard is a great idea! I tried the game several times to have a good score x)
Congrats :D
Great take on the theme and nice to see a leaderbord!
Uma mecânica interessante e um conceito forte. Com mais feedbacks o jogo poderia ter mais feeling, mas está interessante. Parabéns. :flag_br:
Here is my playtest:
https://www.youtube.com/watch?v=J6zy5JCkitU
Cute game though a little more frustrating at the higher scores than fun, per say.
Also, it pays to learn the keyboard controls from the start.
Nice entry.
I personally would have made the icons on the kritters a bit more visible by giving it a more contrasting colour or animation or something along the line.
Maybe it should be harder at the beginning, but its not big deal.
The game fits the theme perfectly :slight_smile:
I loved the fact, that you can throw these creatures outside the screen and they would come back every time! :smile:
I was also impressed by the level of refinement of this project.