LD38: A Space Odyssey by datMarv

[raw]
made by datMarv for LD 38 (COMPO)

ldCover.PNG

Defend the sun against aliens that want to watch your universe burn.

Place buildings on different planets and build up an awesome defense in order to survive.

Controls:

  • Mouse Left - Focus planets, build stuff, navigate through menus
  • Mouse Right - Cancel your current action / Move back to the sun
  • Mouse Wheel - Zoom!
  • Shift - Build multiple buildings when having one selected

Download:

https://www.dropbox.com/s/7nn8htrmf8bfvh4/LD38%20A%20Space%20Odyssey.rar?dl=0

~~## Steam VOD:~~ ~~https://www.twitch.tv/videos/137203802~~

shot1.png shot3.png shot2.png

Ratings

Overall 330th 3.167⭐ 26🧑‍⚖️
Fun 196th 3.333⭐ 26🧑‍⚖️
Innovation 133th 3.542⭐ 26🧑‍⚖️
Theme 322th 3.25⭐ 26🧑‍⚖️
Graphics 433th 2.708⭐ 26🧑‍⚖️
Audio 248th 2.958⭐ 26🧑‍⚖️
Humor 261th 2.55⭐ 22🧑‍⚖️
Mood 318th 2.957⭐ 25🧑‍⚖️
Given 29🗳️ 6🗨️

Feedback

OrbitalBlueprint
26. Apr 2017 · 15:24 UTC
My only real complaint is that it's a little challenging to click on the planets in orbit, but a tower defense game with orbits is a rather interesting idea!
Yirggzmb
01. May 2017 · 08:15 UTC
Very challenging, but a lot of fun. And I love the idea!
Juju Adams
11. May 2017 · 14:32 UTC
Not usually a fan of tower defence games but this one is more fun than usual. Plain graphics are a bit of a turn-off, but the level of randomisation of your solar system makes up for it. Shields seemed a bit underpowered, but I enjoyed the rocket launchers a lot :)
Antiwrapper
15. May 2017 · 11:27 UTC
Very fun and creative game!

Was very enjoyable to play but my biggest problems with this is the ui and selection. I don't know if it was just a problem at my end but it was sometimes hard to select things and it did some things you did not want it to do.

But other than that great work!
givit-game-studios
15. May 2017 · 12:02 UTC
Very interesting idea. I liked it.
mar3k
15. May 2017 · 19:39 UTC
Interesting idea, and nice music.
Also with that name I was expecting it to be a parody on the book 2001, which would be cool as well :D
bentglasstube
16. May 2017 · 06:24 UTC
The planetary tower defense idea was really cool but the interface was sort of difficult to use. I found I lost a lot of games because I couldn't really tell what was going on while I was zoomed in trying to build things. The flow of the game seemed good if I could have figured it out a bit more. I really enjoyed the randomized layouts and planet names, too.
annagavaldakedavra
16. May 2017 · 12:32 UTC
I think it's a weirdly fun game. The gameplay is more "try to click on the tiny moving planets and navigate through the menu rapidly" than it should be, but the result is quite funny and i really like your visuals for the planets (i don't like the ennemies though).
yumaikas
17. May 2017 · 00:04 UTC
There's promise here, but a few things are a bit off: Most Tower Defense games have a pause button. For me, on a laptop screen, the hit detection for the GUI was really off. The planets moved *way* too fast, even when you were zoomed in.

The few times I was able to zoom back and watch as waves came in, it was a fun to watch, but the UI is really hard to use.
nikrt
17. May 2017 · 19:31 UTC
A tower defense mechanism has been nicely merged with the current theme. It was fun to play, it's kinda like getting your reflexes tested
Tygrak
17. May 2017 · 19:37 UTC
A nice fun tower defense game. I really like the concept of having towers on rotating planets. The UI could use some work, but it is a Ludum Dare game. Good job and congrats on your first compo game!
gurkenlabs
17. May 2017 · 19:43 UTC
First of all, congrats on finishing in time!
The gameplay is very unique and challenging and the art is just right. (Nice soundtrack!) Maybe the tooltips were a little too sparse at the beginning and I didn't know what buildings to build where. But after getting the hang of the game, it turned out to be great fun!
I think the game's learning curve is a bit too steep, which might scare off some people too early.
Hope you get all the needed votes ;)
gimbalock
17. May 2017 · 20:18 UTC
Really cool idea. It looks really good, putting the small buildings on the planets and earning some money.
Iluvatar
17. May 2017 · 20:55 UTC
Interesting concept and nice game indeed. I also hope, my vote will help you at least a little bit to get rated. Good luck :)
Alexandr Rum
17. May 2017 · 21:16 UTC
For me in this game everything happens very quickly, I liked the amount of functionality, it's really very good.
atmospherium
17. May 2017 · 23:51 UTC
I really like the idea of an orbit-based tower defense game. I think everything would have benefited from being a bit more spaced out to give the player some time to see what enemies are coming.

On the whole, everything felt pretty balanced for a game of this type, I felt like the money-earning rate was fair and gave me enough ability to buy defenses. Toward the end I felt like the enemy spawn rate got a bit too tough too quickly, but it took several minutes to get to that point.

Good job on coming up with an interesting concept and implementing it well.