Petris by JoshyOshKenoshi






Petris is just like Tetris, only pet-themed! Manoeuvre the pieces (petriminos) to complete rows and earn points. You lose when the stack reaches the top of the screen.
Controls:
Left + Right arrows: move the current petrimino left or right
Up arrow: rotate the current petrimino by 90 degrees clockwise
Down arrow: 'soft drop' - speed up the descent of the current petrimino
Space key: 'hard drop' - drop the current petrimino instantly
G key: toggle the grid overlay on/off
C key: open/close the controls panel
Esc key: open/close the pause menu
| Source Code | https://joshyoshkenoshi.itch.io/petris-ld42 |
| HTML5 (web) | https://joshyoshkenoshi.itch.io/petris-ld42 |
| Windows | https://joshyoshkenoshi.itch.io/petris-ld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/petris |
Ratings
| Overall | 639th | 2.816⭐ | 21🧑⚖️ |
| Fun | 410th | 3.158⭐ | 21🧑⚖️ |
| Innovation | 725th | 1.278⭐ | 20🧑⚖️ |
| Theme | 621th | 2.895⭐ | 21🧑⚖️ |
| Graphics | 406th | 3.132⭐ | 21🧑⚖️ |
| Audio | 236th | 3.211⭐ | 21🧑⚖️ |
| Humor | 123th | 3.167⭐ | 20🧑⚖️ |
| Mood | 303th | 3.053⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 6🗨️ |
Would've liked to have seen more tie in with the theme though, there's probably lots of fun additional ways to incorporate running out of space into tetris. Didn't prevent me from playing for like 25 minutes though!
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
Try another Game Design for the next ludum dare. Anyways, nice game !