MiniAnna Jones! by impiaaa

[raw]
made by impiaaa for LD 38 (COMPO)

MiniAnna Jones.PNG

Join MiniAnna Jones in the Quest for the Golden Noodle! Travel to remote islands of all shapes and sizes to dig and discover lost ruins. Gamepad and Keyboard+Mouse supported, Gamepad recommended. Press Esc or Start if you get stuck.

NOTE: The reset button and a few level tweaks were added one or two hours after the deadline, to guarantee that you won't get stuck. Sorry for not adding this note earlier; hopefully it's a small enough bug fix to pass for the compo rules.

Ratings

Overall 118th 3.714⭐ 23🧑‍⚖️
Fun 157th 3.476⭐ 23🧑‍⚖️
Innovation 230th 3.238⭐ 23🧑‍⚖️
Theme 134th 3.762⭐ 23🧑‍⚖️
Graphics 108th 3.905⭐ 23🧑‍⚖️
Audio 76th 3.65⭐ 22🧑‍⚖️
Humor 272th 2.5⭐ 16🧑‍⚖️
Mood 247th 3.167⭐ 20🧑‍⚖️
Given 29🗳️ 2🗨️

Feedback

Bonobo
02. May 2017 · 06:04 UTC
A nice simple game! I liked the concept of the game and the music. I also like what you did the ocean animation.
Could have been better if there was a way to change the sensitivity of the camera direction. A lot of times, I found my self spinning to fast or too slow.
Overall a very good game!
CodeChomper
02. May 2017 · 11:50 UTC
Wow love this! Very neat game, I didn't even know you could rotate the camera. I tried it and I too was spinning too fast. Another thing you may not know is that in the web version when you are trying to dig forward with the [alt] key it actually makes the game loose focus and brings up the browsers menu. I love the look and feel and the puzzle nature of the game, great job!
mindtricks
02. May 2017 · 12:11 UTC
Really nice game, simple but it works. And I really like the graphics, I have a thing for voxels. But in the web version the camera spin too fast for me too. Music is really good
Ayush Singla
02. May 2017 · 12:30 UTC
I found completion sound and move sound was so soothing.
Talon
02. May 2017 · 20:45 UTC
An excellent game! A few comments:

The rotation was difficult to control (at least with the mouse). A slower rotation speed would have been helpful. Also, for some levels it would have been very helpful to be able to move the camera to look straight down.

The gameplay mechanic is intuitive, but still engaging. The one problem I had was that it wasn't immediately obvious at first which blocks could and could not be removed. Once I had figured that out, though, it wasn't a problem.

The graphics and feel of the game are remarkably compelling, especially given their blockiness.

Good job!
Neon
04. May 2017 · 02:27 UTC
This is the ideal Ludum Dare game, simple and to the point. Really good tutorial levels, lovely minimalist graphics and a nice soundtrack. Overall a very good game. The only criticism I have would be the movement being a bit unintuitive sometimes, which admittedly is pretty hard to do well in the kind of isometric/tile based system this game is based on. Also, good job on managing to make so many levels during a Ludum Dare, very impressive!
ArcticMattekar
05. May 2017 · 14:01 UTC
A very cute looking puzzle game. I like the main character and its sound effects. In Chrome the camera spins too fast for me, but despite that nice job!
madjackmcmad
15. May 2017 · 04:46 UTC
Looks and sounds great, simple and clean, one of the best presented games thus far! I liked how mechanics were introduced slowly, and everything made sense. I stopped when it go to where I felt like I had to go digging the dark and guessing at which way to move, also the right mouse to spin the window was crazy sensitive and the world whirled about quite often. Great work, keep it up!
jk5000
15. May 2017 · 17:52 UTC
A super cute and super simple little puzzle game. I would really have liked if the last level have been a really hard puzzle. But overall a very well made LD game. Well done.
zirconcode
15. May 2017 · 21:31 UTC
Very clean and lovely small game, simple but still fun in it's own cute way.
neontropics
16. May 2017 · 09:45 UTC
Nice simple gameplay.

Love the wave sound and that you made the water level rise and fall.
bog13
17. May 2017 · 02:17 UTC
Simple gameplay but well polished game. Good job !
maysick
17. May 2017 · 03:49 UTC
Reminds me of Captain Toad: Treasure Tracker. Complicated enough to be interesting while also being as simplistic as possible. I like it!
internetpaulicy
17. May 2017 · 03:58 UTC
This is a really nicely polished entry. All of the elements work well together to create a nice atmosphere for puzzle solving. The challenge has a nice progression and the feedback for solving the puzzle is addictively satisfying. I like blocky art and its always nice to see more of it :) Good show!
Evan Minto
17. May 2017 · 04:39 UTC
Really nicely polished on all fronts. The levels introduce new concepts at a consistent pace so I feel like I constantly discovering new ways of solving problems without feeling lost. By the end the combination of jumping, falling, changing perspective, and digging made it so I had to really think over my options when sizing up each puzzle. The simple shader and models and the excellent, sparse background noise really make it all come together too.

This might be my favorite game of this LD! If I had any complaint it would be that rotation feels too sensitive. Great job!
bobmandude9889
17. May 2017 · 04:56 UTC
Nice game. It was really easy but fun to play. It reminds me of fez a little.