Rush Minute by searge
I really wanted to do another Ludum Dare again, despite the fact that I had only very little time this weekend. So the result of roughly 16 hours of game-jammin' is this small shooter.

The goal is to get a high score. But the higher your score is, the more enemies will attack you. So it will get more and more difficult to survive. If you die, you get another chance to beat the high score.
I found some time to make some sound effects, nothing fancy but at least the game is not completely silent anymore. At least the game is playable and the game mechanics follow the theme "The more you have, the worse it is".
Controls:
* WASD - move player ship
* SPACE - shoot at enemies
* (the cursor keys also work as alternative input to control the ship movement)
HUD Elements:
* top left - this is your current score
* top right - this is the current high score
* top center - the health bar shows how close you are to losing the game
| Windows | https://www.dropbox.com/s/046ot6s90ai66pf/Rush Minute Game 1.1.zip?dl=1 |
| Developed with VS2015 and MonoGame v3.6 | https://www.dropbox.com/s/gotuzt5u97xz3gp/Rush Minute Sourcecode 1.1.zip?dl=1 |
| Windows | https://www.dropbox.com/s/cnr51p8382slgg0/Rush Minute Game 1.0.zip?dl=1 |
| Source code of the old version without sound | https://www.dropbox.com/s/almi4cjxwqd4w13/Rush Minute Sourcecode 1.0.zip?dl=1 |
| Original URL | https://ldjam.com/events/ludum-dare/40/rush-minute |
Ratings
| Given | 3🗳️ | 0🗨️ |