Block Smash - Ludum Dare 42 Entry by vivek.sharma20
Here my entry for Ludum Dare 42. An endless runner fighting for space with cubes.

https://youtu.be/Vb_fNG8uKo8
Game Link ->https://blackarck.itch.io/block-smash Code ( unity scripts ) link -> https://blackarck.itch.io/block-smash
| HTML5 (web) | https://blackarck.itch.io/block-smash |
| Original URL | https://ldjam.com/events/ludum-dare/42/block-smash-ludum-dare-42-entry |
Ratings
| Overall | 659th | 2.728⭐ | 48🧑⚖️ |
| Fun | 642th | 2.587⭐ | 48🧑⚖️ |
| Innovation | 715th | 2⭐ | 48🧑⚖️ |
| Theme | 662th | 2.663⭐ | 48🧑⚖️ |
| Graphics | 524th | 2.87⭐ | 48🧑⚖️ |
| Audio | 487th | 2.477⭐ | 46🧑⚖️ |
| Humor | 426th | 2.071⭐ | 30🧑⚖️ |
| Mood | 532th | 2.5⭐ | 41🧑⚖️ |
| Given | 34🗳️ | 43🗨️ |
Best of luck for Jam !!
The game overall has promise but may not sit well with a lot of people. I hope you continue with this after the compo to update and continue! It could go leaps with the right love!
Nice work !
There's menu music, but no in game music - why? Also, I quite liked the graphics, except the flashing blocks - I would tone down that effect a lot.
Thanks for your advice on flashing block will consider that.
even if the idea is pretty simple, the design and sounds work perfectly!
small idea to make the game a little more complicated, to have difficult patterns of access on several lines, to ask the player to remain concentrated on the way instead of simply having blocks which appear in a random way ^^
Keep it up! Keep it up!
The sound fits perfectly, and graphics are fine, but the flashing blocks could use a replacement :)
Great job! :D
I noticed You checked out my game when the links were broken
I would appreciate it if You'd give it another shot.
https://ldjam.com/events/ludum-dare/42/re-growth

Is it a bug? Or there is a jump (or smth else) in the game?
Try our game too, maybe you'll like it)
Graphics and sounds are okay but could largely be improved.
Good job!
But I didn't see some increase of complexity, and at some moment I ran into impassable block :/
Web GL version was somewhat choppy, or laggy, making my eyes hurt so I couldn't play long. I eventually ran into non-passable full length block ending my game run short.
The UI buttons seems to be of different resolution than rest of the game.
The graphics are a bit too fuzzy i would suggest trying to do fewer assets but more cleaned, simpler etc...
You could do some little things to make it feel a little nicer. Maybe break the grid and let the players and blocks be placed everywhere? Tween the player's position between the columns so there is a feeling of movement?
Nice job!