CHILL PILL by alvarop

[raw]
made by alvarop for LD34 (COMPO)
Instructions

Grandma, you need to chill. Take some chill pills, but make sure you put them in the right container. Now, remember : pink pills go in the pink container. Green pills go in the green container.

Got it? Chill.

The game was intended to be played on Windows as is, with the LEFT and RIGHT shift keys.

**IF YOU PLAY THE HTML5 VERSION, USE ARROWS INSTEAD ***

Controls
LEFT - RIGHT SHIFT (RECOMMENDED) - doesn't work on HTML5 version

LEFT - RIGHT CLICK

M - MUTE (because sound is an after thought in LD)

Developer high score : 158 (I'm sure it was more but I'm giving you a chance)

Made with Game maker Studio

Ratings

Coolness 79% 2
Overall 3.49 291
Audio 3.55 127
Fun 3.65 143
Graphics 3.77 178
Humor 3.57 81
Innovation 3.29 393
Mood 3.32 254
Theme 4.29 59

Feedback

jirrev
14. Dec 2015 · 00:30 UTC
Very nice game, I do like it a lot
amras0000
14. Dec 2015 · 00:36 UTC
score of 71. The increase in size as you make mistakes was a nice touch, though the final zoom level was larger than my monitor (any way you could grab screensize data in html5?).

Main complaint is the travel time of the grandma. I think the game would benefit if:
-the color switched the frame I hit the appropriate button
-I could only hit a pill when part of it was over the dashed-white-line

Solid game otherwise.
FinDude
14. Dec 2015 · 02:33 UTC
A simple game but very nicely executed. Firefox exhibited some strange behaviour during the zoom/newgame.
Jakylgamer
14. Dec 2015 · 03:44 UTC
haha, nice. pretty difficult after a short period :P
silkworm_sweatshop
14. Dec 2015 · 16:47 UTC
This game is stressing me out, I think I need a chill pill. The growing of the screen is a nice take on the theme and that plus the music changes really makes it more stressful.
Jupiter_Hadley
14. Dec 2015 · 18:39 UTC
Cute, well made, awesome. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/vvV25Dw2BHg
ajmalr
14. Dec 2015 · 19:45 UTC
Nice work! Fun little game, I like how the window size gets bigger as you make more mistakes!
Pusty
14. Dec 2015 · 20:23 UTC
Love it! Had fun playing :D (The screen enlargement looked nice!)
MorganLeFay
14. Dec 2015 · 23:05 UTC
This was a fun little game to play. I like how the screen gets bigger if you miss a pill.
GwakamoleStudio
15. Dec 2015 · 05:38 UTC
I love how you use the theme Growing, gj :)
TheMeorch
15. Dec 2015 · 06:28 UTC
Great execution and presentation on a fun arcade-y idea. Finally seeing how the Growing theme got incorporated was surprising and hilarious!
Ghen
15. Dec 2015 · 06:29 UTC
i dig the visual and music, i also like the effect when you got "no chill" lol, the screen getting bigger and bigger, i don't know whats the actual purpose of it, but it definitely make the game harder to play
jcwelgemoed
15. Dec 2015 · 06:31 UTC
Great little game. zoom level is a nice touch and something different. well done.
aplomb
15. Dec 2015 · 06:41 UTC
Neat, funny little game with a mean learning curve. I love the little touches like the skeleton grandma when you lose. Great music too!
YinYin
15. Dec 2015 · 12:17 UTC
NO CHILL

That's the best growing two button theme thing I've seen so far.
alexrus07
15. Dec 2015 · 19:08 UTC
Elegant ans simple implementation of the theme. A humorous plot, too. Enjoyed it :)
Borodar
15. Dec 2015 · 19:10 UTC
Good math for both themes and nice work overall!
Berserker_Chris
15. Dec 2015 · 19:15 UTC
nice little ... big ... bigger game
Ben Allen
15. Dec 2015 · 21:32 UTC
77. Simple premise, with a cool twist! Love the screen increase as a punishment, creates some nice chaos when it gets too big to see.
Robber
15. Dec 2015 · 23:36 UTC
it looks like a simple game, but the true art you have achieved here is what is making this simple idea challenging, fun and addictive..this shows in little details with music changing, and when you think..."oh no..there is too much pills coming now! you get the 'that's chill' saving your a$$..very well executed!
MintArcade
16. Dec 2015 · 00:33 UTC
Wow, thats a cool game. Love the music!
the-arrival
16. Dec 2015 · 00:42 UTC
Addictive and the music tunedown when you loose is a neat idea
broknecho
16. Dec 2015 · 06:17 UTC
The zoom feature was really neat. Made it quite a bit harder. Failure just kept making the game harder! Neat idea. Well done!
crucknuk
16. Dec 2015 · 19:03 UTC
Oh I didn't expect that! The interpretation of the theme is just brilliant! The gameplay is simple and efficient, the game is really fun. Well done!
Zanzlanz
16. Dec 2015 · 19:31 UTC
Haha! Awesome! I love the grandma, and the fun style to the art. And what a clever use of screen size!
Diventurer
16. Dec 2015 · 21:11 UTC
Very nice! The growing effect is impressive :D
ShaunJS
16. Dec 2015 · 21:13 UTC
Very cool, the use of "Growing" here is very unexpected and I think works really well =D
Archonthewizard
16. Dec 2015 · 21:30 UTC
224. Fun twitch gameplay
Not too sure about the screen starting small and growing. Otherwise, fun little game.
SkullPixel
16. Dec 2015 · 21:53 UTC
Nice job! It took but a minute to figure out, and the sizing up as you failed to get the pills in the container was a nice touch!
batmanasb
17. Dec 2015 · 01:19 UTC
I like how the controls are forgiving, unlike most rhythm games. You can turn back around and correct mistakes. Although these types of games need to be more synced up with a beat, or else the mood kind of falters.
tweedle
17. Dec 2015 · 18:39 UTC
Cool concept!
OnionBlaze
19. Dec 2015 · 08:43 UTC
Fun little game. I like everything about this, especially how you did the visuals! :D
Tselmek
20. Dec 2015 · 11:56 UTC
Really fun entry. Nice take on the theme but the window would just grow bigger than my screen size but it was not that bothersome. Good job.
Tapehead
20. Dec 2015 · 12:46 UTC
this is a funny game! like it!
AndreasL
21. Dec 2015 · 11:24 UTC
Solid game! I like how you incorporated the growing theme. Felt quite original. Simple game but enjoyable.
The music somehow managed to be very catchy and annoying.

Overall solid entry, good job!
Guard13007
03. Jan 2016 · 21:01 UTC
Very fun. From a player perspective, I like how it increases in size as you play and mess up. From a YouTuber perspective...that's gonna be annoying to edit. xD Maybe make it optional?

I agree with the recommendation amras0000 said about making the color switch the moment you hit the button, also perhaps making the grandma travel faster.
Jwatt
04. Jan 2016 · 22:57 UTC
Not particularly interesting apart from the screen growth. It does have a bit of an aesthetic sense going on, so I'll translate that to the Mood score we all love.