Deflext by Adam Gould
You have a mystical sword, capable of absorbing magical energy and firing it back at those who would do you harm! Defend yourself against hordes of wizards, and prove that you are worthy of wielding such might!
Use the mouse to aim your weapon, hold right click to absorb power, and press left click to fire!
All models, textures, sprites, SFX, music, and code done solely by yours truly. I hope you enjoy playing Deflext, I had a blast making it!
Just watch out for that difficulty curve. It's a doozy! :)
If you're having trouble with depth perception, try focusing on the indicator trailing down from each projectile towards the floor. It might just help you!
Follow me on Twitter:
@Ad_Vurt
Use the mouse to aim your weapon, hold right click to absorb power, and press left click to fire!
All models, textures, sprites, SFX, music, and code done solely by yours truly. I hope you enjoy playing Deflext, I had a blast making it!
Just watch out for that difficulty curve. It's a doozy! :)
If you're having trouble with depth perception, try focusing on the indicator trailing down from each projectile towards the floor. It might just help you!
Follow me on Twitter:
@Ad_Vurt
Ratings
| Coolness | 47% | 1468 |
| Overall | 3.77 | 117 |
| Audio | 3.68 | 93 |
| Fun | 3.62 | 167 |
| Graphics | 3.19 | 432 |
| Innovation | 3.92 | 78 |
| Theme | 3.38 | 725 |
The music is perfect.
The difficulty is nearly perfect...
Completing a level makes me feel like a master and the next level makes me feel like an apprentice again. That's how it should be.
Some of the fireballs are BS though.
I got to level eight and that white wizard on the left side sure loves to aim right next to the hilt. Deflexting a shot like that is a crap shoot. Is it going to land on the left side or the right side of the hilt? Who knows! The angle of the projectile is too steep to parse in the heat of the moment.
Another needlessly unfair shot is one targeting the very tip of the sword arc. It even seems that those shots don't hit the sword at all, but that could just be a sore loser talking.
I'd suggest you designate the area around the hilt and the area at the very end of the sword arc as a no target zone.
Those are some mean wizards, but even evil has its limits!
Still, loved it and I will keep trying to crack that black wizard a new one.
Overall - awesome idea, graphics are cool, music fits the frantic gameplay and, man, I feel like a genuine jedi after playing this for a while. Please make more out of this. :3
I wish it was easier to see where the balls were going. A shadow underneath the them would probably help a lot. Or something, I dunno.
Audio was top notch. Great concept and execution.