The Invasion of Terra by MCjammydodger

[raw]
made by MCjammydodger for LD 40 (COMPO)

An alien spacecraft has invaded Earth. It has the power to bring the dead back to life. You are our only hope (I don't know why) to save us all.

The UFO has landed within a coal mine (for some reason). You must destroy it and end this madness. Use the various items laying around to help you progress.

There is a catch however, each item has a weight. If you are carrying a lot of heavy items, you won't be able to go very fast. So the more you have, the worse it gets...

Hints: - For controls, press Escape key to bring up the pause menu and click the controls button. - The spiders were designed to be difficult to kill. The best way to deal with them is to jump over them and not let them touch you.

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Ratings

Overall 614th 2.737⭐ 21🧑‍⚖️
Fun 654th 2.316⭐ 21🧑‍⚖️
Innovation 645th 2.237⭐ 21🧑‍⚖️
Theme 544th 2.921⭐ 21🧑‍⚖️
Graphics 629th 2.263⭐ 21🧑‍⚖️
Audio 479th 2.184⭐ 21🧑‍⚖️
Humor 399th 2.438⭐ 18🧑‍⚖️
Mood 548th 2.563⭐ 18🧑‍⚖️
Given 18🗳️ 12🗨️

Feedback

quixatocs
04. Dec 2017 · 15:39 UTC
Fun little adventure. Like the opening cinematic and the sounds in particular. Those damn spiders kicked my ass first game so I got some revenge once I got a bat hahha. Great Job, see you next jam :)
tulipekoni
06. Dec 2017 · 11:17 UTC
Nice Entry! managed to beat the game. Fits the theme very well!
azuredraco
06. Dec 2017 · 11:35 UTC
Ray gun for the win! The ufo never saw that one coming :)
The opening sequence was very nice for a ludum dare game!
The spiders also got me in the beginning but I just jumped over them instead of beating em.
sbarrio
08. Dec 2017 · 12:16 UTC
Man, those spiders really hate me.

Nice work with the intro sequence and the point and click interface mixed with a basic action-platformer scheme. Good entry!
ruthiepee
08. Dec 2017 · 16:33 UTC
Wow, I'm terrible at this game! I got murdered by spiders like 5 times before I realized I could just jump over them. Maybe a reminder of controls (or writing them on the LD/itch pages) would be helpful. I like the premise a lot, and managing your inventory to change your speed is an effective game mechanic.
Jimbly
08. Dec 2017 · 23:05 UTC
I can't get past the first zombie... he seems to destroy me before I can even figure out if I'm attacking and if I'm doing any damage... and I don't want to deal with the spiders one more time, so I guess that's as far as I get ^_^.

I enjoyed the MS Paint style graphics. Sounds were pretty good =).
derr
13. Dec 2017 · 13:14 UTC
I enjoyed this game. The opening sequence is great and made me laugh. :) The spiders were my bane tho. Having to deal with such difficult enemies right at the start is a bit frustrating. The first few times I tried beating them with the stick but that didn't seem to do any damage, so I just ended up avoiding.
atmospherium
14. Dec 2017 · 00:48 UTC
It's not every day I see a Ludum Dare entry with an opening cutscene. Really enjoyed that you set your game apart from the opening. Gameplay was a bit rough around the edges and I had a hard time figuring out what to do. I might give it another go later and see if things clear up for me.
Pixelome
21. Dec 2017 · 13:07 UTC
Good job with the opening scene! Unfortunately the game is cropped on itch.io so I was not completely sure what is going on and died a few times before giving up.
nekoballs
21. Dec 2017 · 13:27 UTC
Fun game! I found the slowing mechanics a bit punishing though.

I liked the countdown thing at the end. To gain more speed I dropped the keys, unfortunately I seemed to need them to get out out of the cave, so I died :( But it was fun!
Dining Philosopher
22. Dec 2017 · 14:57 UTC
Fun to play, quite immersive despite the gamemaker vibes :) My only frustration was that the boxes in the bungalow could get in the way, but that was probably a feature (to force the player to drop items). Good job!
lilkrit
24. Dec 2017 · 01:25 UTC
Cool game, I can see the graphics are handmade and I liked the intro :)