Warehouse Mayhem by RahmKota3
A (theoretically endless) survival against blocks falling from the sky in a warehouse that keep on restricting your movement, forcing you to find ways to get rid of them. The goal of the game is to survive for as long as possible and dodge/destroy incoming blocks.

Controls:
Use WASD or ARROW KEYS to move
C, J, Space - Jump
X, K - Push a block
Z, L - Use Item
ESC - Pause
Gameplay
You can break blocks by forming a full line at the bottom of the play area or by jumping into them while they fall.
If you destroy a block with a question mark using these methods, it will reward you with a power-up.
You'll lose a life point if the block falls onto you while on the ground.
Game Over
The game is over as soon as blocks tower up above the white line or you lose all 3 lifes. Try to survive as long as you can!
Features: - Retro-styled gameplay - Fully randomised gameplay - Increasing difficulty - Power-ups and modifiers (both positive and negative) - A whopping 11 second long, looped soundtrack (result of a maiden voyage into 8bit music software)
Authors:
TouchMe - Game Design, Art, Music
RahmKota3 - Game Design, Programming, Music
Software used: Unity, Adobe Photoshop CC 2018, Aseprite, LMMS
Ratings
| Overall | 271th | 3.69⭐ | 31🧑⚖️ |
| Fun | 117th | 3.79⭐ | 33🧑⚖️ |
| Innovation | 463th | 3.306⭐ | 33🧑⚖️ |
| Theme | 190th | 3.983⭐ | 32🧑⚖️ |
| Graphics | 335th | 3.823⭐ | 33🧑⚖️ |
| Audio | 315th | 3.375⭐ | 30🧑⚖️ |
| Humor | 505th | 2.771⭐ | 26🧑⚖️ |
| Mood | 664th | 3.05⭐ | 32🧑⚖️ |
| Given | 36🗳️ | 2🗨️ |
The controls are really slick and I liked the graphics and sound.
A couple of things...
After you die you should go back the the intro screen where you can look at the instructions, to get to the instructions page you have to reload the page.
It took a while to figure out that I was dying and why. The hearts aren't obvious at first and I couldn't figure out what was hurting me. It turns out to be the blocks hurt you when your *not* jumping but they break anyway and there is no feedback that you take damage. A bit confusing especially because there are different blocks.
A push button makes no sense, should just be auto-push with the arrows. There seems to be limited use to pushing that I could think of.
Getting stuck in a column can happen. Maybe a wall jump or a way to flip through a box falling from overhead would help.
There were some issues with autopushing that we couldn't fix with the base content we wanted to provide, so we stayed with the button activated one.
We made powerups (from the question mark boxes) so that you'd be able to trim down columns before you can get stuck like this, but maybe we still need more balance. The gameplay might not benefit from a movement ability like a wall jump, but we'll try it out if we keep on updating the game after the jam!
@deathray Hi, there's a "How to play" section in the main menu, give the game a try again after giving it a read and let us know what you think :)
You can only push blocks that don't have any blocks behind them or on top of them, it's a bit more skill reliant, but you can push blocks that are on the top of the towers while jumping.
Other than those two things, this was a solid game!
The music is pretty catchy tho :D
the robot is a little to fast though
We are testing out automatic block movement, but it has some issues, might make it an optional feature in a post-jam update.
https://www.twitch.tv/videos/297300090?t=03h26m26s
PS the color changing walls were so cool
We know that some people don't like the manual pushing and are working on an automatic alternative!
Also, the UI will be getting an upgrade in a post-jam update to make it easier to understand. :)
It's just a bit hard on the jam version.
Thanks for the feedback!
@lucas-carvalhaes we're working on making the drops a little more balanced, due to the frequent losses from sides stacking.
@wetbox we've noticed that the powerups were not indicated well enough on the UI for new players and are working on changing that :)
### Pluses
+ Old-gaming style
+ Good grafics
+ Intuitive gameplay
### Minuses
- Can't move boxes in column where drops new box
- Sometimes box hits even I jumped
- Sudden deaths and I can't understand why it happened (lava or crossed line or out of HP)