Lazors by Bingdom
Instructions
Capture flags by holding E when you're near it (there's an in-game hint). You will die when you capture the flag (theme incorporation) Whoever owns the most amount of flags will deplete the enemy team's tickets. When you cancel a capture, you have to wait half a second for your character to recover.
Important
This game has an update bug with monitors that have a higher refresh rate than 60Hz. If the game is running more than 60fps, try disabling G-sync, or run the game in windowed. Thanks.
Controls
- WASD or Arrow Keys - Movement
Left Click - Shoot
E (hold) - Capture flag
- B - Toggle Bloom (toggle this if your game is running slow)
- M - Toggle Sounds
- F1 - Toggle Fullscreen
- F12 - Take a screenshot (located %localappdata%\Lazors)
Credits
- Everything made from @BingdomOriginal (twitter)
(sorry for the dot points. I'm not sure how to work newlines)



Ratings
| Given | 10🗳️ | 11🗨️ |
I think the whole pace of the game needs to slow down a little. It may be just me, but every time I respawned, I scrambled about and died again after 3-5 seconds. I think the enemies are a little too good fast and have a little too good of an aim.
One thing to note, it seems like the speed of the game is tied to the refresh rate.
I by default am at 144hz, so the game was playing at over 2x speed.
I knocked it down to 60hz, and i imagine thats what you intended it to feel like.
Anyway: the game is very polished. The AI is superb; it hits *just* often enough that it is engaging but not frustrating, and seems to never get stuck in one place. The effects - ground-dim on hit, death explosion, etc - are excellently executed.
Some small criticisms: I was somewhat annoyed by how well you had to track the enemies to kill them. Additionally, the music is a bit too repetitive.
I'm very interested in how this might play in multiplayer with a few additions to the mechanics. Great entry!
Sorry about that!
I believe disabling G-sync helps fix the issue for playing the game in fullscreen. If you don't want to disable g-sync, as someone has already said, play in windowed. :)
Thanks for the ratings, the feedback, and most importantly; playing! :D
I very much enjoyed playing it. Congratulations, and thank you for making this game!