Ascending Assault by walnoot
Confined to small islands, the robots have started a war among themselves. Expanding horizontally is not an option, so going up is the only way to go. Build more workers, expand your base and batter your enemies with artillery fire before they destroy you.


| Source code | https://bitbucket.org/Walnooot/ascending-assault/src/master/ |
| HTML5 (web) | https://walnoot.me/games/AscendingAssault/ |
| Original URL | https://ldjam.com/events/ludum-dare/42/ascending-assault |
Ratings
| Overall | 348th | 3.405⭐ | 23🧑⚖️ |
| Fun | 357th | 3.25⭐ | 22🧑⚖️ |
| Innovation | 221th | 3.452⭐ | 23🧑⚖️ |
| Theme | 359th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 345th | 3.286⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 11🗨️ |
My strategy was to add another command center on the next level, remove the ramp and let them work separately. That way the workers stopped running so far and stayed closer to the production.
After I figured that out, it became easy. That is no issue, though, I really enjoyed figuring it out and reaping the rewards.