Crigy by jkniest
You are playing as a roboter, named Jeff. Not that this would be relevant.
There is not much energy left. Your goal is to activate the generator: The ultimate energy source.
But be aware, other robots are trying to get all energy for themself.
Controls:
WASD - Move .
Left Mouse Button - Shoot .
Space - Activate Generator .
Escape - Pause .

| HTML5 (web) | http://gamejolt.com/games/crigy/273314 |
| Windows | http://gamejolt.com/games/crigy/273314 |
| macOS | http://gamejolt.com/games/crigy/273314 |
| Linux | http://gamejolt.com/games/crigy/273314 |
| Original URL | https://ldjam.com/events/ludum-dare/39/crigy |
Ratings
| Overall | 756th | 2.8⭐ | 22🧑⚖️ |
| Fun | 750th | 2.55⭐ | 22🧑⚖️ |
| Innovation | 698th | 2.55⭐ | 22🧑⚖️ |
| Theme | 247th | 3.75⭐ | 22🧑⚖️ |
| Graphics | 588th | 3.05⭐ | 22🧑⚖️ |
| Audio | 454th | 2.833⭐ | 20🧑⚖️ |
| Mood | 636th | 2.789⭐ | 21🧑⚖️ |
| Given | 26🗳️ | 0🗨️ |
If I have to complain about something it would be the lack of music and sound, sometimes the bullets kept on shooting and the character walking. (But that may be my computer fucking with me)
**Overall** I really enjoyed this game, some polishing and sound-adding and I would play this game a lot, for sure!
Thank you so much for this experience and good luck in the future!
Have an awesome day, and I hope to see you in the next jam!
// Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
Thanks!
- far too many rooms (at least among the one I explored in my playthrough) have the same pack of four small enemies to defeat, and you have to fight them over and over each time you came back to the same room because you found a dead ending;
- the shooting is veeeeeery slow, and I found myself pressing the mouse button and then running away (and thus shooting in the wrong directions) too many times
Other than that, it is a fun game with very polished graphics and clear gameplay. A little bit on the hard side, but I think positively: it adds a lot to the "Running out of Power" feeling. Well done!
Using the mouse button to shoot made me instinctively aim with the mouse too, so I think this would be better as a key (or alternatively allow mouse aiming :) )
The only other thing for me was the difficulty curve, I found it really hard to get beyond a few rooms. Maybe this would be better with an improved shooting mechanic, but something like increasing enemy damage as you move further away from the start position would have allowed me to get into it a bit more than I did.
I also hit a random bug where i launched vertically upwards on impact with an enemy, but this only happened once and it was pretty funny to see. I thought I'd hit an insane flying powerup or something!
Nicely done!
- make the mouse into a crosshairs and make sure the robot actually shoots through it rather than next to it
- make the graphics brighter
- more enemies and more bullets
- more different types of enemies
- different looking rooms
There's also a bug where the player falls through the floor and the game gets stuck.
The visuals and audio are really nice and do create some mood, and with some more polishing on the other parts, I believe you can make it great! :)
Good work!