Tomorrow or When the world is not bigger than a house by Versatile Box

Tomorrow or When the world is not bigger than a house
Get all the tasks right, damn it!
Am I really that useless?
Who are you?
Leave me alone! I don't need your help.
Wait, no, I'm sorry, I can get this right.
Tomorrow I will get it right.
Tomorrow we will get this right.
Music was developed during the jam too. Please, use your headphones.
Links
- Windows: https://versatilebox.itch.io/tomorrow
- Music: https://drive.google.com/file/d/0B4jh1Z4ygR6WMUNMS0RNM3ZCd0k/view
| Original URL | https://ldjam.com/events/ludum-dare/38/tomorrow-or-when-the-world-is-not-bigger-than-a-house |
Ratings
| Overall | 449th | 3.273⭐ | 24🧑⚖️ |
| Fun | 592th | 2.773⭐ | 24🧑⚖️ |
| Innovation | 468th | 2.955⭐ | 24🧑⚖️ |
| Theme | 279th | 3.636⭐ | 24🧑⚖️ |
| Graphics | 600th | 2.818⭐ | 24🧑⚖️ |
| Audio | 273th | 3.238⭐ | 23🧑⚖️ |
| Humor | 227th | 3.056⭐ | 20🧑⚖️ |
| Mood | 225th | 3.545⭐ | 24🧑⚖️ |
| Given | 15🗳️ | 25🗨️ |
That said. I like that it feels like you could draw parallels to a number of different people with one game. Maybe this is a stay at home Freelancer who feels like they've gotten trapped into an endless loop because of their job. That or perhaps its a college student. I dunno. But you could certainly do almost anything with a point and click game that feels like you're caught in an endless loop. Lots of different stories that you could tell with that setting and I think you should totally expand upon it.
That said. What exactly are you supposed to do with the Shower nobs? or is that just to mess with you as a pseudo mini game and drive the player nuts?
Either way I like the concept. Just feels like its missing that little "Something" as it were. But overall nice work. This was also featured in the second episode of my Larry Does Ludum 38 series. Which you can see here:
https://www.youtube.com/watch?v=P3nGcfVUsso
About that "freelancer or college student" thing you're actually right. This game is inspired by a true story.
About the nobs, it was our fault it's hard to understand what you have to do. We'll see how we fix that. Basically, the two dots on the nobs have to be up and then you have to click on the shower.

We promise to keep working on it and actually think about the idea of parallel stories.
Your feedback is really appreciated!
I definitely think that you should expand this with more things that happen, especially to the character's psyche as he continues through the pointless days.
We are going to keep your feedback in mind as we keep working on it!
Main confusing part is how there's very little feedback that gives you a better idea of how to operate the shower. Otherwise, I like this little game.
Thanks for posting the hint about the shower (I actually re-downloaded the game to play it through once I knew what the shower goal is)... I was like Fu***** shower as well, just like the character in the game. By the way, does he have a name?
Graphics are really nice and the melancholic music adds to the mood of the game. Keep up good work!
I'm really glad you liked the graphics and music. There are many things to fix in both, but it's good to know it's going on the right direction.
@those-30-ninjas thanks! And of course we will, we always play the games from those who rated us!
A little bit more feedback would be nice. More different messages at each daycicle would also work well i think.
Thanks for playing!
Like how the ending gives a thought. Thanks for the game!
@Bunnery The green hoodie is actually a real thing. This game is inspired by a true story and the green hoodie exists in real life. Glad you liked the music! It was meant to be sad, so somehow it's a good thing it made you feel that way.
@Ashtheevil I should've made that mini-game (the one in the computer) easier since it's actually a placeholder until we think some better puzzles.
https://www.youtube.com/watch?v=JSWOUTubUBM
I'm not sure if you intend to return to this project (story-driven games tend to see less polish because a majority of people will only play it once), but I would have liked to see a little more internal monologue variation from day to day, outside of each task.