Battlefield Hearts by zanhava
Attempt to woo one of your fellow soldiers whilst resting between missions.
3 endings!
w,a,s,d and space to fly.
left click and mouse for wonky FPS mechanics... ...quite the challenge for HTML5...
To clear up any confusion, the red colored door is the mission room. To exit a conversation click on the face portrait that pops up.
Ratings
| Overall | 617th | 2.85⭐ | 22🧑⚖️ |
| Fun | 663th | 2.4⭐ | 22🧑⚖️ |
| Innovation | 633th | 2.65⭐ | 22🧑⚖️ |
| Theme | 570th | 3.05⭐ | 22🧑⚖️ |
| Graphics | 496th | 2.875⭐ | 22🧑⚖️ |
| Audio | 367th | 2.75⭐ | 22🧑⚖️ |
| Humor | 461th | 2.275⭐ | 22🧑⚖️ |
| Mood | 585th | 2.474⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 14🗨️ |
I ran into a game breaking bug: once I clicked one of the people I couldn't exit the conversation bubble. I tried all the keys and clicking everywhere, had to reload to go in. Also didn't even realize that I had to click the door to go anywhere , having some kind of visual indicator is good.
It felt like you had a lot you wanted to do, and a lot you started, but not enough time to finish. Something I've learned this Compo is that keeping scope small is so important. Simple and Fun is better than Complex and Not working/fun.
Side note that might be a potential bug: I think I got killed or something and the health bar went into a negative state while the enemy kept shooting me :S
https://ldjam.com/events/ludum-dare/41/hype-time