Overclocked by LuckyFeathers
Welcome to Overclocked

Description
You are a CPU and have to manage incoming blocks of data and store them in the hard drive. Transfer data quickly to prevent overheating. Features retro graphics, original kick-ass music and a broad collection of upgrades.


Controls
- Click and drag data blocks using the mouse
- Mouse wheel or Q & E to rotate blocks
- Space to spawn next block instantly


Made by
- Programming: LuckyFeathers (Andreas Moen)
- Art and audio: BeefboneBoy (Markus Øvre)
| Windows | https://luckyfeathers.itch.io/overclocked |
| Original URL | https://ldjam.com/events/ludum-dare/42/overclocked |
Ratings
| Overall | 83th | 3.98⭐ | 27🧑⚖️ |
| Fun | 44th | 4⭐ | 27🧑⚖️ |
| Innovation | 227th | 3.596⭐ | 28🧑⚖️ |
| Theme | 81th | 4.135⭐ | 28🧑⚖️ |
| Graphics | 437th | 3.66⭐ | 27🧑⚖️ |
| Audio | 172th | 3.66⭐ | 27🧑⚖️ |
| Humor | 724th | 2.333⭐ | 20🧑⚖️ |
| Mood | 311th | 3.438⭐ | 26🧑⚖️ |
| Given | 24🗳️ | 16🗨️ |
Thanks for submitting this to my stream, and being such an active viewer! Great job on this entry!!
The game itself is really fun and addictive, although I think there could be a few small improvements. One of the main things I think this needs are clearer piece outlines. It's a little difficult to tell which piece is which in the RAM at a glance from just the circuit lines, and even more difficult to tell what's a valid block to use compression on. The RAM also becomes less useful as the game progresses, since the piece timer quickly becomes too fast to pay attention to anything except the next piece. This is made worse by the fact that it isn't always perfectly clear what tile a piece will go on when you drop it, resulting in mis-drops when the timer speeds up.
Despite this laundry list of nitpicks, this is probably one of my favorite games I've seen so far. Now excuse me while I try to make a 5-clear...
Edit: Okay did that. My life is complete now.
In the beginning i had was iritated by that cool animated lines on that cubes, i thougt i had to connect them in order to get the blocks destroyed but once i figured out thats its like tetris it was really fun.
The upgrade options are pretty funny!
It fits with the theme really well, and is a super well done hectic puzzle game!
The RAM mechanic is a great idea, and getting the compression upgrade really mixes up the gameplay! There's a huge risk to stacking up high scores, but when you get a 4x4 completion it's super satisfying (I love that you added increasing sound effects for each combo!)
This gameplay is super clear and well done, nothing feels like it doesn't belong there. It's the most "complete" game I've played so far!
I'll remember this one, fantastic job! (PS, the music is indeed kick-ass)
The game is very deep but all of the mechanics are very simple and easy to understand. The learning curve is perfect adding more complexity as you unlock more upgrades. The game might seem a bit unfair at first because of the random selection of shapes but after playing for a while you start realising that there is ALWAYS a good way to place things. Making such a huge bonus for making multiple lines at the same time really motivates to think about your shape placement and creates a very interesting risk vs reward mechanic where you can go safe and remove lines as soon as possible or get a bit greedy for score and wait for the perfect shape to appear. If you will polish it a bit and have a good marketing this game may even become the next Tetris!
my highscore is 7500 by the way
Had so good time I did 17525 high score lol
I found the design of the 'ram' section to hold pieces for later interesting. It began as a placeholder for me to store extra valuable pieces (the short nubby 2s and the line pieces) until just the right moment, like one would expect. But when I got the thrid upgrade for cooling, it became a place for me to quickly re-set my heat count with a particularly troublesome piece, or while waiting for compression to be up again.
This game was a fun Jam submission without the upgrade tree. With it, It became a wonderfully complicated puzzle.
Once again, good job. This is a Jam entry you should be proud of.