Yuri The Greedy Spaceman by PUARSLIBURF

[raw]
made by PUARSLIBURF for LD 40 (COMPO)

LD40 thumb.gif

Yuri is a spaceman of the greedy variety. He likes to spend his time travelling the galaxy looking for loot, however, Yuri isn't very strong and therefore becomes rather hard to control if he's carrying too much stuff.

LD40 screen 2.PNG

This is a rather straight-forward 2.5D platformer where you grab all the coins in a level to win.

LD40 screen 3.PNG

Ratings

Overall 266th 3.5⭐ 26🧑‍⚖️
Fun 223th 3.521⭐ 26🧑‍⚖️
Innovation 363th 3.104⭐ 26🧑‍⚖️
Theme 443th 3.196⭐ 25🧑‍⚖️
Graphics 170th 3.75⭐ 26🧑‍⚖️
Audio 51th 3.833⭐ 23🧑‍⚖️
Mood 105th 3.609⭐ 25🧑‍⚖️
Given 6🗳️ 9🗨️

Feedback

cerno-b
05. Dec 2017 · 09:05 UTC
I liked your game. The background is great and the rest of the graphics are cute.

I especially enjoyed the music, which gives the game a lot of character (the whistles you used are absolutely great and adds a lot of soviet cliche).

A game as unforgivingly hard as yours needs tighter controls though, especially since the player starts over from scratch when they fall. For my tastes the character slides too much at low speeds, which makes the game a bit frustrating to play. I finished the first level and didn't really feel much of a difference between carrying no coins and carrying all the coins. Some additional tuning may help.

If this was communicated clearer (very tight controls in the beginning, looser controls towards the end), the player might feel more motivation to plan out a path. I think https://ldjam.com/events/ludum-dare/40/you-are-the-coin-master is a good inspiration for motivating the player to plan a route, although he used a completely different approach.

On the other hand I appreciate the elements you did implement to make it play well. The shadow under the player helps a lot with aiming and the jump distance is quite right so that making longer jumps feels less of a risk. The fact that you gave the player about 1 pixel on top of the visual platforms (at least that's what I thought) helps as well.

Overall I thought it was a charming experience and I felt motivated enough to finish the first level even though it was hard.
tulipekoni
08. Dec 2017 · 15:39 UTC
Nice Entry! I loved those 8bit graphics and the music fits in very well. Good job!
dunin
08. Dec 2017 · 16:29 UTC
Nice mood!
Like this weird control even I didn't have the sensation that i became harder with coin (it was hard at start)...
Restart at the beginning is really demotivating...
automatonvx
08. Dec 2017 · 20:52 UTC
Pretty fun, also liked the music, I would suggest breaking down into smaller levels, having to restart from scratch is otherwise to frustrating, enjoyed the low res art too.
SaraMartins
09. Dec 2017 · 06:16 UTC
This was a solid entry. Loved the 8bit feel with the sound/music and the art. Really funny loonking Yuri's legs' movements. I did however keep falling out of the platforms too quickly. It was a little bit difficult to control, but really don't know if this can be adjusted without making it lose the core concept of the gravity and floating off. But I do agree with the previous comments about having to keep restarting with losing so quickly.

Overall with a cute little game, with a great look and feel, which can be even more improved if you manage to adjust its difficulty. Good job :)
derr
13. Dec 2017 · 08:44 UTC
Fun little game and the execution is tight. The jumping worked surprisingly well. Well done!
Behenate
27. Dec 2017 · 17:54 UTC
Really good game! I love graphics and music. Very solid entry!
aurel
27. Dec 2017 · 20:43 UTC
That was really, really fun, but I think I have to echo the sentiments of the others when they said that the game doesn't really feel like it's easier when you have less keys.
LieropArt
27. Dec 2017 · 21:09 UTC
Nice compo entry! Keep it up!
DragonZlay
27. Dec 2017 · 21:34 UTC
Nice! I get how the theme was supposed to tie in, but I couldn't really feel it.
pragmascript
27. Dec 2017 · 21:48 UTC
Nice mood and solid entry :) had fun