Overminers Inc. by quadtree

In Overminers Inc. you must quickly mine the shrinking floating platforms for valuable ore. Have the most ore at the end to win. You only have around 14 turns, so make each action count!
Controls: * Left Click - Select * Right Click - Move * 1 - Select Mine * 2 - Select Strider * 3 - Select Buggy * 4 - Select Turret * V - Show time left on hexes * R - Return to main menu
Notes: * Units cannot move between two hexes threatened by an enemy unit.
| HTML5 (web) | https://quadtree.info/ld/ld42/html5/ |
| Java (web) | https://quadtree.info/ld/ld42/desktop/ld42.jar |
| Source code | https://github.com/Quadtree/LD42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/overminers-inc |
Ratings
| Overall | 195th | 3.632⭐ | 21🧑⚖️ |
| Fun | 257th | 3.447⭐ | 21🧑⚖️ |
| Innovation | 104th | 3.737⭐ | 21🧑⚖️ |
| Theme | 104th | 4.079⭐ | 21🧑⚖️ |
| Graphics | 458th | 3⭐ | 21🧑⚖️ |
| Audio | 339th | 2.921⭐ | 21🧑⚖️ |
| Humor | 452th | 1.947⭐ | 21🧑⚖️ |
| Mood | 455th | 2.737⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 3🗨️ |
+1 for mading it in java.
One small thing though:
I found distinguishing my units from the ones of other players pretty difficult, those flags are tiny. Maybe on your turn highlight units to show which ones can still act, I constantly lost track of my turrets and buggies.
Well done, cheers!
I enjoy this, great strategy game.
I like what you did here!
The cursor was off for me for some reason. To place a unit, I had to hover on the upper hex. Same for the button, which made the tooltips hard to show.
I think the Right Click to move/attack is kinda unintuitive, I left clicked several times before I realized. If you wanna cancel the action, the Right Click button would be better for the job.