The Climb by Laughertes
Climb your way to the top in this minimalist arcade game. Control a block trying to make his way up layered platforms that shrink when stepped on. With a time limit of 60 seconds, quick thinking and reflexes are needed to get your block to the top!
How to Play: Use W,A,S,D to move. Press space to jump towards the mouse cursor. You can only jump one layer at a time, and the cursor will indicate the highest level you can jump to at any given time.
Music Credits : https://www.facebook.com/LilD0za/ and https://soundcloud.com/user-150506858/squares
| Source Code | https://github.com/BrentVanZant1999/LundumDare42Entry2 |
| Windows | https://gamejolt.com/games/TheClimb/361162 |
| Original URL | https://ldjam.com/events/ludum-dare/42/the-climb |
Ratings
| Overall | 1100th | 2.857⭐ | 23🧑⚖️ |
| Fun | 1061th | 2.714⭐ | 23🧑⚖️ |
| Innovation | 749th | 3.024⭐ | 23🧑⚖️ |
| Theme | 1095th | 2.714⭐ | 23🧑⚖️ |
| Graphics | 1128th | 2.357⭐ | 23🧑⚖️ |
| Given | 26🗳️ | 3🗨️ |
A bug I found: if you let shrink a platform to 0 in the tutorial, and you want to jump again, the game crashes, but this doesn't happen in the actual game.
And a minor suggestion: it would be nice if I got a score indicating the highest color I was able to get to, not only a score of 6 when i manage to finish the level.
But all in all, it's a wonderful little game, a really good entry to LD.
Found a bug. Great job otherwise though!
It's the first game of the like that I've played, and it fits the theme too, nice job!
Improvements I'd like to see in a post-jam version:
- Either use colors that follow some natural order -- I think changing hue *and* lightness would work best -- or show somewhere on the screen the progression of platform colors (or both).
- Show which color is the platform you're on. As @ the-triumvirate said, it's hard to know that when covered by other platforms.
- Jumping would be more natural and easier clicking the mouse instead of pressing spacebar. Either this or what @ sheldonzs said -- jumping in the direction of your movement.