HomicIDLE by Luke Brown
An Action + Idle game about a lonely skeleton who kills so that he has more friends!
Controls: W to jump A/D to move left/right


| HTML5 (web) | https://luke-brown.itch.io/homicidle |
| Original URL | https://ldjam.com/events/ludum-dare/41/the-perfect-game |
Ratings
| Overall | 610th | 3.429⭐ | 23🧑⚖️ |
| Fun | 603th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 1086th | 2.619⭐ | 23🧑⚖️ |
| Theme | 913th | 3.095⭐ | 23🧑⚖️ |
| Graphics | 739th | 3.227⭐ | 24🧑⚖️ |
| Humor | 94th | 3.929⭐ | 23🧑⚖️ |
| Mood | 639th | 3.225⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 26🗨️ |
@Dovena Thanks!
@GeroX Thanks, we had a hard time figuring out how to balance the game. In some versions the enemies were way too easy and in others the enemies were way too hard. We tried to find a good balance by scaling up the enemy level and count with how many friends you've made since the more friends you have the more love you generate and therefore the more upgrades you could buy. I think it starts out good but towards the end it can get really hard. There is an ending scene if you reach 300 friends and if we want anyone to see it we'll need to tone down the difficulty towards the higher friend counts.
@Diego Escalante Thanks, its nice to know that the pictures did a good job of setting up the story and we are glad to here that you like the main character and his skele-ton of puns!
Fun little game with nice art, especially on the intro 'cutscene'. The voice acting was a nice touch.
Overall quite light on 'game' but there were two genres and they did feel a bit incompatible - especially when I was groping for the shop button while trying hard not to die!
Just an FYI I think I encountered a bug - I think the 'origin' point of the first sword upgrade is misaligned, as the pommel rested neatly in skelly's crotch region.

No bones about it though, overall a skullful game with enough challenge to rattle the bone box. Well presented and characterful. A decent entry!
P.S. Sir, your voice acting are splendid! Especially the woman's voice))
Cute story and funny sound effects, could use more polishing.
Absolutely love skeleton's face expressions!
@GiovanniBarrottu Yep, that bug should now be fixed, thanks for liking our story and sound effects, we hope to polish the game more and introduce some concepts that we were not able to in the short amount of time.
@Waraiko The bug should be fixed now! Thanks for liking our game!
@SMILEY_4_ Thanks!
@Marcial Thanks! I'll be sure to look at yours!
@Re-Markable Thanks for liking our game! We are pretty proud of the sound effects and we couldn't stop laughing while making them XD
Graphically there are some inconsistencies with scaling. There are big blown-up pixels visible in the background, but the skeleton is scaled differently, while the intro screens are in HD. I would prefer uniformity in that regard. Because of how fast things move, I couldn't read the speech bubbles most of the time unless I stopped. The shovel and swords didn't have a black outline while the other character art did.
The death-noices had a bit of lag on them, and some of the jumping enemies got stuck inside of my skeleton and was all kinds of awkward. Some more items to buy would've been welcome.
All in all you made a fun game!