I took too many drugs by Neecko

[raw]
made by Neecko for LD 40 (JAM)

"Oh maaaan I done took too many drugs and can't stop taking drugs because I like drugs"

you lost your drugs! Guess you'll have to search your apartment to find them. Better make sure not to lose them again and take them right away.

Screenshot 1.png Screenshot 2.png Screenshot 3.png Screenshot 4.png

Ratings

Overall 352th 3.653⭐ 38🧑‍⚖️
Fun 281th 3.625⭐ 38🧑‍⚖️
Innovation 75th 3.943⭐ 37🧑‍⚖️
Theme 19th 4.361⭐ 38🧑‍⚖️
Humor 93th 3.917⭐ 38🧑‍⚖️
Mood 271th 3.647⭐ 36🧑‍⚖️
Given 14🗳️ 4🗨️

Feedback

hijomo
05. Dec 2017 · 02:10 UTC
This is cool. I could only get to * TO MaNy DrUGs To KnOw HoW iS wHaT. Nice music too.
BYSHO
05. Dec 2017 · 02:46 UTC
Radical
beanslasher
06. Dec 2017 · 06:55 UTC
I think this is a really funny idea! Reminds me of GTA when you smoke some and then your screen trips out! haha great job!
06. Dec 2017 · 07:19 UTC
Music is really awesome. The concept is out there, but you did it really well. As frustrating as it was, the pill that changes your direction was incredible effective in making my character walk around like I was on too many drugs. The contrast between such a (well-modeled) but "normal" apartment made the effects of the drugs really stand out. Well done!This must have been fun to make
Z4zion
06. Dec 2017 · 07:29 UTC
HaHa love the concept!!!
StratosKakalis
06. Dec 2017 · 08:19 UTC
Very funny game love the concept!
Cubeeo
06. Dec 2017 · 19:18 UTC
I gave it a shot, I downloaded your game, I'm playing and thinking, "this is gonna be a 5 on graphics, for sure" and then I find out, you're not running in the graphics category! The 3D looks great. Outside looks great. And then I took too many drugs...
🎤 Neecko
06. Dec 2017 · 20:34 UTC
@cubeeo Hey thank you for the review. I did about 80% of the graphics but ran out of time near the end so I ended up using some nice looking place holders and didn't feel right opting into graphics ratings. Wish I would have now though. ;) cheers!
Cubeeo
06. Dec 2017 · 20:47 UTC
@neecko You did it right, with integrity. If you don't do all your graphics, opt out. But, if you did 80% of these graphics, then I'd definitely suggest next dare you try to do all 100% and opt into graphics, because I think you can place very high in that category - like top 10.
groydis
06. Dec 2017 · 22:09 UTC
HAH!
nahual
09. Dec 2017 · 22:27 UTC
Nice game :)
I like to create psychedelic shaders in unity too :D
randomhuman
10. Dec 2017 · 00:33 UTC
That's a wild ride. I guess some of the effects are a bit too aggressive though, because two of the pills I couldn't click on after taking all the others. Fun concept though, great graphics, great soundtrack contributing to a really effective mood.
🎤 Neecko
10. Dec 2017 · 00:45 UTC
@randomhuman Yeah I agree, some are pretty aggressive. If you take the pills in a certain order it makes it much easier! Thanks for playing.
pcmxms
10. Dec 2017 · 01:09 UTC
Oh boy, aren't shaders fun? You where right. It was quite fun to play it wile I was drunk. I was able to take 6 drugs, but I couldn't aim for more. Cheers!
ruthiepee
10. Dec 2017 · 04:50 UTC
Crazy concept, I enjoyed watching a Twitch streamer play this one and almost puke, haha. I envy your talent with shaders, seriously. And the music is good too.
Jeremy Ryan
10. Dec 2017 · 07:07 UTC
Excellent use of the theme. It's a little unfortunate that your view is filtered to hell for most of the game, considering your little model house is really nice looking. Adding on more and more got really crazy really fast.
totsboy
10. Dec 2017 · 07:20 UTC
I found a lot of drugs, but I swear I did not take any. Are you a cop?
mathijs750
10. Dec 2017 · 19:03 UTC
Nice "whoa dude" game. Finding more pills after number 6 proved impossible so the ending remains a mystery to me. I like the music a lot, although I wish the audio source was 2D. It felt weird how the music seems to come out of the wall.
🎤 Neecko
10. Dec 2017 · 19:22 UTC
@mathijs750 Yeah I was torn with how I wanted to do the music. I felt like it might help players find out were they were after taking to many drugs if it was coming from one direction. Thank you for the feedback though!
KabalaTrance
10. Dec 2017 · 20:34 UTC
Ater I took 5 or 6 pills, game was unplayable, because effects make seeing where you are going imposible.
Great idea that fits the theme very well.
neowhoru
10. Dec 2017 · 20:43 UTC
Cool idea - i took 6 pills and then i couldnt move :) But great game.
foolmoron
10. Dec 2017 · 21:08 UTC
Finally got all 10 after a few tries. I love how all the pills have different effects and they are placed in varied locations there's actually a real strategy to routing so you can actually get them all (super rainbow pill needs to go last, the cursor-warping one also needs to be before the bathtub and other hard to reach ones). Excellent music and modeling and effects.
CoderK
10. Dec 2017 · 21:11 UTC
Nice idea, but the game was damn near impossible due to how aggressive the pill effects were. Found it a little annoying, but generally it was a pretty good game.
AMastryukov
10. Dec 2017 · 22:49 UTC
**Pros:** Great use of effects. Fun gameplay idea (requires strategy). Great atmosphere accompanied by matching music.

**Cons:** No win condition. Some effects were a little bit overwhelming.

Hilarious and interesting idea. I't's great to see you interpretation of the theme in terms of drugs, I've noticed a few games this Ludum Dare (including mine) that went with this idea, and they've all been different. Good work!
Poffle
11. Dec 2017 · 13:27 UTC
Tricky game! Fun working out which order to take them to stand a chance. The one in the walk in wardrobe was a doozy. Nice take on the theme!
Mr.MadCat
15. Dec 2017 · 16:22 UTC
What a trip. Pretty cool.
falak
18. Dec 2017 · 13:44 UTC
How we can take the last four? 0.o
SaraMartins
24. Dec 2017 · 08:32 UTC
Great entry, really interesting. The effects were really cool, I think a post about how you did each of them would be really cool, I for one would love to read about it. The theme was spot on, and the mood really interesting and fitting with the theme.

Taking the pills: I soon discovered order did matter. It always got to a point where I tried to pick up but couldn't. That makes the game frustrating but interesting, I think it is a package deal that it is needed. I didn't manage to puck up all of the pills. Also, I was intrigued by the box next to the sofa, I couldn't get it open but it showed as interactible.

Overall, great entry, really good take on the theme and the gameplay. Congratulations :)
SubZtep
25. Dec 2017 · 08:30 UTC
Brilliant game, very nice effects! I couldn't finish it, I think just in that hero game in South Park, one can never successfully catches the dragon. :D
furet
26. Dec 2017 · 05:17 UTC
First, I enjoyed just looking around to the funky music. It was fun to discover each pill, and I restarted a lot just to create some beautiful combinations of 2-3 effects. Some effects were less pleasant, but added to the challenge. I finally found a way to get all 10, starting with the tub, ending with the super colors, and the music made a nice compass. I wished there was a win screen, because it truly felt like a real effort! A potential bug was that 2 times, pressing E at nothing made the music stop. It's hilarious how big the pills were against the more realistic art style. Overall, really fun entry!