Drunken Devil by shulgaboy
In this game, you have to feel the toughness of the devil's job. Now double the toughness by having a drink the night before and add your brothers that want to kill you. You better think straight because you definitely can not go that way.
I really suggest trying post-compo version because it is much better adapted for new players. The difference between them is better toughness scale and a little bit better explanation.
Movement: the character rotates around the mouse position. The radius is the distance to the mouse.

| Windows | https://shulgaboy.itch.io/drunkendevil |
| Original URL | https://ldjam.com/events/ludum-dare/43/drunken-devil |
Ratings
| Overall | 472th | 2.638⭐ | 31🧑⚖️ |
| Fun | 425th | 2.707⭐ | 31🧑⚖️ |
| Innovation | 311th | 3.034⭐ | 31🧑⚖️ |
| Theme | 452th | 2.655⭐ | 31🧑⚖️ |
| Graphics | 482th | 2.155⭐ | 31🧑⚖️ |
| Humor | 193th | 2.944⭐ | 29🧑⚖️ |
| Mood | 458th | 2.268⭐ | 30🧑⚖️ |
| Given | 4🗳️ | 16🗨️ |
But it's a great control idea, I never see it before, it's cool to see that you had explore new possibility, Like that !
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346054830?t=01h28m
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I got the control in 10 playthrough. Use the mouse to move away to keep the player character to move along in the direction.
It is a little bit hard that the brother can kill the player while they can kill the boss too.
ps. While I keep my pointer on the main character and keep my mouse stay in the same position, the character will move a little bit far away of my pointer every time he complete a rotation. I think this should be fix if the player just want to keep the character to hold and still.
The gameplay was very simple but in this game I think it became more interesting because of the controls but I did not see the connection to the theme.
Overall good job, a fun dexterity challenge.