{"author_link":"\/author\/danblack\/","author_name":"danblack","author_uid":"818","comments":[{"author_name":"Teren","author_uid":"63827","time":"Dec 14, 2015 @ 12:57pm","epoch":1450097520,"text":"I thought about the exact same idea when I was brainstorming :)\r<br\/>The game could use a minimap, because just randomly moving around looking for humans get a bit tedious :)\r<br\/>\r<br\/>Anyways, nice job :)"},{"author_name":"danblack","author_uid":"818","time":"Dec 14, 2015 @ 6:44pm","epoch":1450118340,"text":"Thanks, and I agree about the mini-map.  That was top of the list of things I'd have added if I had more time."},{"author_name":"Optimus6128","author_uid":"17470","time":"Dec 14, 2015 @ 11:00pm","epoch":1450133700,"text":"Hehe nice. I always crash on walls ;)"},{"author_name":"Natman","author_uid":"14440","time":"Dec 15, 2015 @ 5:33pm","epoch":1450200480,"text":"I love that you pulled this off on PICO-8"},{"author_name":"anael","author_uid":"45582","time":"Dec 16, 2015 @ 10:36am","epoch":1450261860,"text":":)"},{"author_name":"KunoNoOni","author_uid":"6464","time":"Dec 19, 2015 @ 2:29am","epoch":1450491840,"text":"This was a really cool version of snake. I too agree about the minimap and some sounds would have helped too. You may want to opt out of the sound category. I didn't mind the placeholder graphics."},{"author_name":"zenmumbler","author_uid":"17143","time":"Dec 22, 2015 @ 3:06pm","epoch":1450796460,"text":"I've always found these old 3D instant movement and rotation views to be very confusing, I immediately lose my bearings, but nice concept and cute presentation."},{"author_name":"Jonathan Whiting","author_uid":"527","time":"Dec 30, 2015 @ 5:37pm","epoch":1451496720,"text":"Simple but pleasing sound work, and I dig the mechanic mash. Fun stuff."}],"images":["ld34\/818-7248c2f2ecdb15d2e5850da5fed421f5.jpg"],"links":[{"url":"http:\/\/danielblackburn.co.uk\/games\/ld34.html","text":"Web"},{"url":"http:\/\/danielblackburn.co.uk\/games\/DungeonCrawler.p8.png","text":"Source"}],"metadata":{"g_key":"5044","g_author":"818","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5144","g_title":"The Dungeon Crawler","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/818-shot0-1450042523.png-eq-900-500.jpg"],"text":"A first person take on the classic snake game using a retro Dungeon Master style game engine. \r\n\r\nI tried to stick to both themes. The 2 button controls are just the arrows keys to turn left and right.  Also as it's a snake like game you grow as you progress. \r\n\r\nIt's my first game using Pico-8.  As you can tell I ran out of time and talent for the graphics, still placeholder graphics in the game. But it was fun to make. \r\n\r\nThanks for reading\/playing\/rating.","title":"The Dungeon Crawler"}